|
Post by StepwisePilot on Nov 14, 2019 14:52:42 GMT -5
|
|
|
Post by StepwisePilot on Nov 15, 2019 10:20:47 GMT -5
www.warhammer-community.com/2019/11/15/old-world-new-warhammer/It seems the square bases coming back may just outright be a return of the older Warhammer Fantasy, or at least a similar styled game, as seen in the above link. For those that can't click the link, here is a rundown: It's called Warhammer: The Old World It's at least 2-3 years away Updates will be coming in the style of the Sisters of Battle updates, to let us all know what's going on. The article outright shows a map of the empire from Warhammer Fantasy.
|
|
|
Post by Jack Shrapnel on Nov 15, 2019 11:38:36 GMT -5
oh for fucks sake gw... why?
short memory I guess at how unprofitable that game system became in its bloated latter years.
|
|
|
Post by StepwisePilot on Nov 15, 2019 11:41:29 GMT -5
Maybe they plan to change it up in some way? Not much is known really. Considering it won't be out for a few years, I'd say they need to work out some system rules or something.
|
|
|
Post by Impulse on Nov 15, 2019 13:55:11 GMT -5
Seems like it'll be similar to 30k in 40k? Can't imagine there will be a huge following for it
|
|
|
Post by southstafford on Nov 15, 2019 14:10:30 GMT -5
Good, I hate the way that they killed it off and brought out AOS, I started with Warhammer in 1990, and with 10,000pts of high elves sitting in boxes I stand a chance of using them again. Tried AOS in a beginners introduction game and got trounced and learned nothing about the game, other than I didn't like it.
|
|
|
Post by Jack Shrapnel on Nov 15, 2019 14:58:05 GMT -5
well no wonder that you didn't like it with that introduction!
AOS has improved dramatically since initially released, due largely to feedback from longtime fans of fantasy.
I also had thousands of points of fantasy armies on squares... which hae since been rebased...lol
8th edition fantasy killed our local community though from bigger than 40k to literally 3 players (including myself)
if they bring it back and people want to play it that's great. not sure how much sales it will generate for them though, as I know locally there are STILL boxes on the shelf at nexus that have been there since 8th
|
|
|
Post by Khalai on Nov 15, 2019 19:07:14 GMT -5
I mean, 8th ed was shit, but were all the other editions shit? Not really. Unbalanced, yes. I wouldn't expect 8th to be the base set, more like some 6/7th hybrid
Let's not pretend this will be some fully supported game though. This will be the equivalent of Horus Heresy with few new models. How many AoS models has FW done in the last 4 years? This will end up being a FW pet project, or a backburner project got GW like HH is now. However due to the constraints of WHFB, I don't think the modeling can ever hold a candle to AoS now that they have the freedom of pose since models don't have to rank up. Look at the new Chaos warriors vs the old ones for example. Good model vs great model just because they don't have to rank up.
There's a decent chance that it will be reasonably profitable. Nostalgia is a powerful tool. Look at WoW Classic for a recent example.
|
|
|
Post by Hi I'm Derek on Nov 17, 2019 15:29:17 GMT -5
I wouldn't get too excited just yet anyway. They said it was ages off, and for all we know it's going to be a small boxed-game release or mini-format that uses Age of Sigmar figures and rules. Vast amounts of the fantasy range was squatted, even recently, and I can't see GW ever voluntarily going backwards after deliberately excising entire factions.
Even of something set in the Old World returns I doubt the game will be recognizably the same with big blocks of heroic scale miniatures.
My guess would be is they just want to keep the ip in mind because even if AoS is doing better, few actually like the setting and it shows when nearly all the most successful warhammer video games are set in the old world.
|
|
|
Post by raceygaming on Nov 17, 2019 15:34:49 GMT -5
Might be interesting if they take it the way of the hobbit or LotR. Small sub 500 battle of each model being a unit
|
|
|
Post by artonas on Nov 17, 2019 16:49:37 GMT -5
I really enjoyed the old world and the rank and file format, my issue with the game was the amount of models you needed. Want to start a new army? well that core unit should be 30 models minimum, and how many points is that squad? 250points. The worse rule they added to the game that made you need more models was steadfast, forcing you to take loads of models. If they could change the game to make wheeling easier and simplifying things like 8th ed did for 40k. Though pretty much whatever they do to the game I'll probably be playing. It's the game that got me into this hobby so its got a spot in my heart.
|
|
|
Post by onlurker on Dec 10, 2019 1:11:18 GMT -5
Good, I hate the way that they killed it off and brought out AOS, I started with Warhammer in 1990, and with 10,000pts of high elves sitting in boxes I stand a chance of using them again. Tried AOS in a beginners introduction game and got trounced and learned nothing about the game, other than I didn't like it. For this reason I'm 100% done with Games Workshop's fantasy battles/AOS. I feel it's a strong push from the top that lacks consideration for the time people have invested in making armies, which is so extensive in a hobby like this. They changed the rules so significantly, that at one point we were left hanging with zero actual points for a gaming system for over a year. Wile I was initially amongst those heralding in AOS optimistically, I realized it's 2019 and there's a WORLD-WIDE player base that's carrying the torch forward into a carefully, considerately balanced 9th edition that is everything we could have hoped improved on what 8th ed was. So many things that just click & provide balance (and FUN!). I really love the Ninth Age, and I can at least play ti with the confidence I won't have to rape my models of their bases only to hang in limbo ( ...yet again). I build an entire Lizardman army for around 9 months on a budget & with a mission to have all the models I need, with some extrensive conversions (eppic Slan, and scratch built dino model). Never saw the table- AOS was the rug being pulled from under my feet, with no competitive version due to no pts. It's 2019, there's no more need for us to be under a company driven by profit, who plays an unapologetic game of hopscotch with fundemantals, when we have a tournament-balanced, international player-driven, community & data input based system. www.the-ninth-age.com
|
|
|
Post by onlurker on Dec 10, 2019 1:14:47 GMT -5
well no wonder that you didn't like it with that introduction! AOS has improved dramatically since initially released, due largely to feedback from longtime fans of fantasy. I also had thousands of points of fantasy armies on squares... which hae since been rebased...lol 8th edition fantasy killed our local community though from bigger than 40k to literally 3 players (including myself) if they bring it back and people want to play it that's great. not sure how much sales it will generate for them though, as I know locally there are STILL boxes on the shelf at nexus that have been there since 8th I think they just realized that 9th Age is rocking the world, and just like the long awaited boomerang of realization coming back from their choice to initially strong-arm changes (towards involving a semblance of community, and working with people who ie make roster programs, vs against them) they're realizing it's passing them by. Lol, and they probably play it themselves. 9th Age is super well-done, so solid. Fun, and not subject to the whirlwind happening in Nottingham with CEO's making demands that cost us hours & hours of work to be lost. There's no need anymore. We have www.the-ninth-age.com
|
|
|
Post by Jack Shrapnel on Dec 10, 2019 6:54:38 GMT -5
I'm glad you're enjoying 9th age. Any gaming is good gaming.
However AOS is a BIG revenue stream for games workshop and is doing extremely well. It's had regular rules/points/model upgrades for several years now and in many ways is far more balanced than 40k. In many communities AOS is outpacing 40k with people playing and purchasing. Locally we are behind 40k with respect to number of players, however I've seen Thursdays with as many players as some Saturday 40k days so it ebbs and flows.
The new models being released are simply fantastic, which was in part due to the move away from square bases ranked up, as now there is way more posability. There are people playing 9th age, as well as people playing the game of thrones game (also ranked) and Kings of War(also ranked). When it comes to the global market though, none are coming anywhere close to the sales of AOS.
Play what you like, it isn't an either/or and there's room in the market for anything and there are a TON of miniature games out there that are super fun.
The blasting AOS as being a game system with zero points, or not working with people making free roster programs are just simply untrue. scrollbuilder was a fan made roster system and GW HIRED the guy, and provides the roster program FREE on warhammer community (and updates it with every release usually the day of release!). The general's handbook updates points, missions and builds in all kinds of narrative and campaign options on a yearly basis.
|
|
|
Post by Hi I'm Derek on Dec 10, 2019 17:51:08 GMT -5
Unfortunately, no matter how good it gets, Sigmar will never be able to fully recover from the travesty of its launch. The End Times, followed by the mass squattings and all the disastrous design decisions from the initial rules release all combine to create the perfect storm of ingrained bitterness that will almost certainly outlive the game itself. Most of us will probably still be talking about the sigmaring with contempt and derision twenty years from now.
That said I do think Sigmar's current rules make it a heck of a lot more fun to learn and play than 40k(which becomes increasingly burdensome to learn/play and which is rapidly hurtling past the wild imbalance of certain previous editions), and what little WHFB I actually played wasn't much fun.
Shame about the lore though. Sigmar's lore is still pretty pathetic, cracking even the recent battletomes the content is just so nebulous - it lacks any sense of that grounded historical feel of the Old World. I think this alone is what wards away game devs from the license while they remain more than happy to muck around in the gone-for-years Old World.
|
|