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Post by LizardTau on Sept 20, 2021 18:50:41 GMT -5
blood angels Adeptus Astartes - Strike Force - Eternal War ( 7CP - 1997PT - 3PT )
Adeptus Astartes Battalion Detachment ( 3CP - 1742PT ) SUB-FACTION: Blood Angels
HQ Astorath
Commander Dante warlord
Sanguinary Priest Jump pack CHAPTER COMMAND UPGRADE: Chief Apothecary add a warlord trait of selfless healer
TROOPS Assault Intercessor Squad 1x Assault Intercessor Sergeant: Power fist 9x Assault Intercessor
Assault Intercessor Squad 1x Assault Intercessor Sergeant: Power fist 9x Assault Intercessor
Tactical Squad 1x Space Marine: Missile launcher 1x Space Marine Sergeant: Astartes chainsword 3x Space Marine
ELITES Terminator Assault Squad 1x Assault Terminator Sergeant: 2x Lightning claw 8x Assault Terminator: 2x Lightning claw
FAST ATTACK Assault Squad 1x Assault Marine: Meltagun, Jump pack 1x Assault Marine Sergeant: Combat shield, Jump pack 2x Assault Marine: Eviscerator, Jump pack 6x Assault Marine: Jump pack
Assault Squad 1x Assault Marine: Meltagun, Jump pack 1x Assault Marine Sergeant: Combat shield, Jump pack 2x Assault Marine: Eviscerator, Jump pack 6x Assault Marine: Jump pack
Adeptus Astartes Patrol Detachment ( 2CP - 255PT ) SUB-FACTION: Blood Angels
HQ The Sanguinor
TROOPS Tactical Squad 1x Space Marine: Missile launcher 1x Space Marine Sergeant: Astartes chainsword 3x Space Marine
Total Command Points: 10/12 Total Points: 1997/2000
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Post by Frosty the Pirate on Sept 21, 2021 12:50:18 GMT -5
Lots of character blending power.
Are you planning to make use of the Sanguinor's "deepstrike directly into combat" trick?
It's certainly a LOT of bodies and melee power, but against a Parking Lot or Monster Mash or other asymmetric/spam style lists it could have some struggles. For a casual-saturday-list that's less of a problem unless you're planning to match up against Guard or Nids or something tho.
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Post by LizardTau on Sept 21, 2021 13:23:56 GMT -5
If someone charges me then yes I'll deep strike into combat. If not then I'll just normal deep strike him to help out a unit that is stuck in.
Vs monsters or paking lots, I'll play objectives as well as I hope I have enough anti tank cc to deal with then.
And yes it's not suppose to be super competitive, but fun and hopefully playable
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Post by raceygaming on Sept 21, 2021 14:30:08 GMT -5
Blood angles +1 to wound means you are still getting 4+ on a lot of tanks and monster so just make the most of the first round of combat.
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Post by LizardTau on Sept 21, 2021 17:27:31 GMT -5
ya. also, there are 4 Eviscerators, 2 power fists, 2 missile launchers and 2 meltaguns. which will help
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Post by raceygaming on Sept 21, 2021 18:20:10 GMT -5
Are you planning on combat squading the 10 assault intercessors?
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Post by LizardTau on Sept 21, 2021 19:36:02 GMT -5
I was thinking if I needed to I could but I'll probably keep them together.
Better for the fight again strat. If I need to use it.
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Post by LizardTau on Sept 25, 2021 18:49:12 GMT -5
played with this vs cory's harlies today.
it was a fun game, lost by one point. 72 to 71 (i think it may have been 73 to 72)
made some tactical errors. but the terminator squad is beastly. 55 attacks, with +1 and re rolling to wound.
and it was fun.
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Post by Jack Shrapnel on Sept 25, 2021 20:43:26 GMT -5
close game!
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Post by raceygaming on Sept 25, 2021 22:07:48 GMT -5
Out of curiousity what are you trying to kill with 55 hitting on 2s re-roll all wounds with +1 to wound? I mean besides a knight it feels like a lot of over kill.
Any way to make the unit 2x5 maybe 4x lighting claws +1 with hammer. Let's you get more coverage out of the units?
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Post by LizardTau on Sept 26, 2021 6:44:41 GMT -5
3++ invul harlies. But yes it was overkill. I only ever had to roll half the dice.
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Post by LizardTau on Sept 26, 2021 6:51:40 GMT -5
I'm going to play around with the list. Once I start my new job I'll have eveey weekend off so I can make more 40k game
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Post by Frosty the Pirate on Sept 26, 2021 7:05:33 GMT -5
I'm gunna call this list "Fruit Smoothie". Cus it's got nice vibrant colours and blends everything down to a delicious easy drinking texture.
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Post by LizardTau on Sept 28, 2021 6:01:21 GMT -5
Updated list, drop the sanguinor, he is fun and such but doesnt really add much to the list as he cant pop in turn one and only really helps if someone is stuck in after the first round of combat. so split the terminator squad into two, added 2 more and gave some th/ss for more anti tank and to take wounds on before i get to the lighting claws. also added power fists on the assault marine sergeants.
blood angels Adeptus Astartes - Strike Force - Eternal War ( 7CP - 1996PT - 3PT )
Adeptus Astartes Battalion Detachment ( 3CP - 1996PT ) SUB-FACTION: Blood Angels
HQ Astorath
Commander Dante warlord
Sanguinary Priest Jump pack CHAPTER COMMAND UPGRADE: Chief Apothecary add a warlord trait of selfless healer
TROOPS Assault Intercessor Squad 1x Assault Intercessor Sergeant: Power fist 9x Assault Intercessor
Assault Intercessor Squad 1x Assault Intercessor Sergeant: Power fist 9x Assault Intercessor
Tactical Squad 1x Space Marine: Missile launcher 1x Space Marine Sergeant: Astartes chainsword 3x Space Marine
Tactical Squad 1x Space Marine: Missile launcher 1x Space Marine Sergeant: Astartes chainsword 3x Space Marine
ELITES Terminator Assault Squad 1x Assault Terminator Sergeant: TH/SS 4x Assault Terminator: 2x Lightning claw 1x Assault Terminator: TH/SS
Terminator Assault Squad 1x Assault Terminator Sergeant: TH/SS 4x Assault Terminator: 2x Lightning claw 1x Assault Terminator: TH/SS
FAST ATTACK Assault Squad 1x Assault Marine: Meltagun, Jump pack 1x Assault Marine Sergeant: power fist, Jump pack 2x Assault Marine: Eviscerator, Jump pack 6x Assault Marine: Jump pack
Assault Squad 1x Assault Marine: Meltagun, Jump pack 1x Assault Marine Sergeant: power fist, Jump pack 2x Assault Marine: Eviscerator, Jump pack 6x Assault Marine: Jump pack
Total Command Points: 12/12 Total Points: 1996/2000
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Post by Frosty the Pirate on Sept 28, 2021 7:31:04 GMT -5
One thing I realized that could help your anti tank is in an parking lot matchup you can use the Melta Bomb Strat with the assault squads to pop mortals onto tanks to soften them up.
What secondaries are you thinking?
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