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Post by LizardTau on Sept 9, 2011 21:23:21 GMT -5
after playing some space marine i have to say its an awesome game. I like the plot so far although i have had work so i havent been able to play much so i just beat the part in the demo lol.
But one this i have to say is that the space marine tower over the normal human, like i knew power armour was big but holy is that actually to scale or imbelished?
also calling the space marines lords makes me think of like 40k is based on fantasy right so is the space marines the empire and guard brets? and if so you think someone who is a space marine fan going to write the next empire codex and have like a rare units of steam punk marines like guys lol.
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Post by nekekami on Sept 9, 2011 22:26:45 GMT -5
Space Marines are actually fairly huge, with a lot of things going into making them like that. The "average" human candidate will be somewhere around 6'6" and physically capable, and it only gets bigger.
A full-fledged Space Marine checks in at around 7' - 7'6" tall, and weighs around 950 lbs. This is outside of their own powered armour, mind you. The armour itself doesn't actually add a lot of height to the marine - only a couple inches of solid adamantite plating. What it does do, is significantly add to the marine's physical capabilities (which mind you, are already super human) and of course, adds a tonne of weight.
If you were to put it into a real-life scenario, picture an 8-foot tall man in nuclear-powered fullplate who now weighs more than your average soccer mom's SUV. His punch will throw a football linebacker through the air two-dozen meters, and if he put his shoulder to your house's exterior wall, he could barge through it like you might the bathroom door.
Another example is more comical, but a suited Marine could pick you up by both ankles in one hand, and use you like a club. Go pick up your average baseball bat sometime, and try swinging it around one-handed with any degree of accuracy, strength and skill, then think about that...
Now, what's even more awesome, is that because of a Space Marine's super-charged physiology, their bodies are in a constant state of replenishment and growth. This actually happens right from their first implants as a scout, and as they grow into becoming able to accept all the implants, they also have to keep changing out pieces of armour. It's considered a bonding experience as they hand off plates that are too small to others below them, and receive bigger plates from their seniors in-turn. This is also why Space Marines are usually around a certain age before their fit to be "Battle Brothers" from Scouts - it's as much about experience as it is simple time for their bodies to mature.
This, is also why only experienced vets are Terminators. The marine has to grow to a certain size before they can receive the implants to be able to drive that, as well as the mass needed to power a walking tank. Generally this is around 200 years of service after they're initiated as a full Battle Brother.
...anyway, I can blather on and on about this stuff. A lot of it is just from having played and absorbed so much. Jes Goodwin talked a lot about it on his podcast as well.
Now, the title thing is actually from the archaic form of address that the 40k setting is based on. There's always been fanboy banter about what-is-based-on-what, or even that the whole Fantasy world is just a planet in the multiverse (which is just silly, if you really think about it), but the only reason that there are similarities is because GW based their games off of real-world stereotypes and nothing more. That's how I understand it, at least.
The title of "Lord" is simply one of respect and deference, because most of the high-echelon members of the Imperial Army are "Lord [Rank] [Title] [Name]" as befits their station, such as Lord Commander So-And-So, or Lord General Militant Whats-His-Face. The Astartes as a whole are also seen for what they are at the heart of the Imperium - they are the Lords of Mankind, descended from the Primarchs who were wrought from the genes of the Emperor himself, et cetera, et cetera. They are meant to stand above "regular" men, literally and figuratively.
Besides, if you were face-to-face with one, wouldn't you be as respectful as you could?
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Post by redshirt2375 on Sept 9, 2011 22:33:57 GMT -5
LIKE ^^^ ;D
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Post by LizardTau on Sept 10, 2011 6:29:22 GMT -5
awesome thanks so much. very interesting they do make it clear at least to me to say that each of the three marines in the game have been around a long time, like one guys is a captain, anouther has grey hair and looks older and the last guy although at the begining is questioning about should we do this it doesnt say that in the codex, the captain latter says that he was around for a long time why is he interpreting the codex so literally.
Just what you were saying that space marines are sooo strong but only have a 1 extra str on the stat line gives you an idea oh the real world ideas on the stat lines cause no human could do that thats why they are str 3 and space marines are str 4. if you think of that then 5 you can maybe pick up a small car and 6 a big car or truck and 7 ish you are like the hulk being able to destroy tanks (being able to bunch rhinos tanks to death)
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Post by nekekami on Sept 10, 2011 10:42:11 GMT -5
Well, they still have to balance the game out in some ways to make it feasible. There was actually rules for running dymanic, "Cinematic" Space Marines in an old White Dwarf. I'll see if I can dig it up, as it's supposed to represent them "fluff" wise, as opposed to you know, being balanced.
The standard marine is like, 100 points base, they all have a stat line equal to an IC, bolters are Rending 4, etc.
Edit: Yeah, it's from White Dwarf 300. I think I even have a copy laying around somewhere. I'll post more later.
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Post by BewareOfTom on Sept 10, 2011 11:16:47 GMT -5
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Post by voodoo on Sept 11, 2011 13:27:08 GMT -5
I'm anxiously awaiting my copy of the collectors edition to arrive from THQ. I also plan on casting the purity seal once it arrives. I think one or two of my coats needs one as a permanent fixture.
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Post by LizardTau on Sept 11, 2011 13:42:51 GMT -5
lol that movie marines article is pretty crazy, just dont let ward see it or thats what ultra marine will be but cheaper lol
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Post by garrett on Sept 15, 2011 5:39:24 GMT -5
Hi all i just got this game for the 360 if anyone wants to play heres my name GENG1S KAHN
Hope to see you in battle.
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Post by LizardTau on Sept 15, 2011 9:56:06 GMT -5
Ahh i have it for computer. so not sure if u can play cross platform
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Post by garrett on Sept 15, 2011 15:37:37 GMT -5
I don't think you can. . I was excited to play with someone online
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Post by LizardTau on Sept 15, 2011 15:41:21 GMT -5
yeah its a good game
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Post by garrett on Sept 18, 2011 15:32:53 GMT -5
I'll add you! Once again im GENG1S KAHN
If anyone adds me P.M me your name.
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Post by sheldonlovegrove on Sept 20, 2011 9:15:49 GMT -5
i got it from best buy. its awsome, exept ork blood is supose to be green not red
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Post by nekekami on Sept 20, 2011 10:21:47 GMT -5
i got it from best buy. its awsome, exept ork blood is supose to be green not red HA HAH, MORE LORE. Sorry to say that you're not correct - though strangely, not exactly wrong either. In the times lost to obscurity (We call that 'Rogue Trader'), Ork blood was red. In 2nd edition they were said to be fungus creatures, etc, etc, which gave them green blood. This remained in 3rd edition, but changed back to red in 4th ed. To my knowledge, they haven't swapped back yet, which makes Ork blood red still.
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