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Post by voodoo on Dec 11, 2016 10:46:27 GMT -5
Fair, idk it just seems weird in its placement on there. I'm assuming the daemon hunter strike force is just going to be the Nemesis Strike Force re branded. Makes me a little sad there don't seem to be many formations or detachmenta in here Are you shitting me? If the contents are true and you can combine all of the contents of this one book into a cohesive force... the implications are huge for armies of the imperium. Formations be damned, being able to bring the contents of the book in a single non cad detachment will help both locally and in ITC where they limit the amount of detachments.
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Post by danny1995 on Dec 11, 2016 10:50:05 GMT -5
Looking at the table of contents, each "army" gets its own detachment to use, which leads me to believe this will act more like a compendium of codes than one codex. I don't think it will affect the number of detachments being run
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Post by Jack Shrapnel on Dec 11, 2016 14:47:51 GMT -5
Unless there is also a decurion-style setup which allows them as "auxiliary" formations to an inquisitorial core/command detachment.
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Post by danny1995 on Dec 11, 2016 15:17:02 GMT -5
We shall see.
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Post by Jack Shrapnel on Dec 11, 2016 22:49:10 GMT -5
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Post by raceygaming on Dec 12, 2016 0:11:48 GMT -5
No Servo skulls is a big deal. That lets the scout heavy armies back into the meta like BIKE SCARS and Khorne dogs.
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Post by danny1995 on Dec 12, 2016 8:14:51 GMT -5
So it turns out I'll be running probably MORE detachments instead of less. This will be interesting. Although their explanation of the GK detachment doesn't really make sense, the book contains a troop,a fast attack, and a few heavy support. Yet apparently the detachment requires a troop, an elite, and optional heavy support. I won't be using that detachment but the Inquisitor one is definitely making it onto the table. This book did however not change my army by any noticeable amount, unless they updated profiles on Interceptors to what they should be.
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Post by voodoo on Dec 12, 2016 8:39:50 GMT -5
It would appear that there are no more servo skulls (yay) GD it... Guess they were tired of not selling bikes and dogs...
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Post by Jack Shrapnel on Dec 12, 2016 9:04:31 GMT -5
servo skulls were just WAY too good for such a minimal investment. I'm super glad to see them gone.
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Post by voodoo on Dec 12, 2016 9:44:11 GMT -5
So re-do the wording, or re-cost them. There’s other options besides just outright removing them; those options just require too much thought process apparently.
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Post by Jack Shrapnel on Dec 12, 2016 16:24:18 GMT -5
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Post by Jack Shrapnel on Dec 15, 2016 12:24:20 GMT -5
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