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Post by trantos01 on Nov 19, 2017 0:53:28 GMT -5
Hey a question for the lore buffs.
From everything I've read Imperial teleportation technology essentially involves shunting the individual into and then out of the Warp to go from point A to C without having to cover B. Meanwhile the entire point of Gellar fields is maintaining a nice strong bubble of 'realspace' that prevents any denizens of the Warp from materializing.
I know that void shield prevent teleportation, but have there ever been examples of Gellar fields or other anti-Warp tech creating a similar effect?
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Post by voodoo on Nov 19, 2017 14:49:22 GMT -5
In the Ahriman Omnibus he "breaks into" an Imperial vessel by creating a localized warp gate on his ship and shunting himself and a few others to their ship.
As far as stopping anyone from jumping onto his ship I'm not sure as in another part of that trilogy he's on a small vessel that gets broken into by warp talons as they literally just cut through the warp and appear in real-space inside of the ship.
So it appears at times there are beings that can just bypass shields entirely to show up wherever they feel like. I'd think that void shields are more akin to psychic armor than an impenetrable barrier; smash something powerful enough up against it, or sneak something through a small weak spot and you can bypass the defenses altogether.
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Post by trantos01 on Nov 19, 2017 15:00:40 GMT -5
Ah so while the void shields and Gellar fields can keep the bog-standard daemons and teleportation out, if something powerful or skilled enough really wants in; they're getting in.
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