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Post by Jack Shrapnel on Nov 22, 2018 21:18:49 GMT -5
well....
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Post by Jack Shrapnel on Nov 24, 2018 7:20:32 GMT -5
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Post by Khalai on Nov 24, 2018 10:09:07 GMT -5
Yep. I love painting robes, and the harp herald looks amazing.
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Post by coymastermikhail on Nov 24, 2018 10:35:10 GMT -5
The whole bottom of the harp is made from a persons arms stretched back. Thats awesome. As a staunch imperial player, that things purging will feel great.
Also, the model is sweet, good to see slaanesh is getting some love after the rumours a couple years ago that they were going to somehow untangle the lore and retcon slaanesh out of existence
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Post by Jack Shrapnel on Nov 24, 2018 17:08:48 GMT -5
good luck purging us imperial lackey our T3 5++ will protect us
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Post by artonas on Nov 24, 2018 20:30:28 GMT -5
I’m really hoping for some point reduction in CA next month. Pretty much a point reduction across the board for slaanesh to make them useful. But if anyone wants some khorne models, let me know as I want more slaanesh models.
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Post by Jack Shrapnel on Nov 24, 2018 21:02:29 GMT -5
I hope there's a point reduction on pretty much everything. Let slaanesh be the fragile horde but actually function as a horde. right now there's no point to take seekers/chariots... the princes are the weakest of the bunch... why take daemonettes when letters are way better for the same points... fiends are fragile and not hard hitting enough... keepers... oh poor keepers... why are daemon princes more survivable/mobile/killy for less points?
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Post by Khalai on Nov 25, 2018 0:57:37 GMT -5
I'm wondering if the solution come within Wrath and Rapture itself, with the new rules for the Herald needing to be in there rather than or alongside CA.
Honestly though, I'm not sure wholesale point reductions solves Slaanesh's problems. The army auto loses in exactly two situations right now.
1. Going second
2. Bouncing off of targets.
It tells you how I feel about the army of my chosen God that I think the second is the worse of the two problems.
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Post by Jack Shrapnel on Nov 25, 2018 7:57:01 GMT -5
these could be mitigated by a few things IF there is a few changes that are easily made:
- have harp girl give a "siren's song" style effect of a -1 to hit bubble. Slaanesh can now mitigate their fragility somewhat.
- more numbers through point reduction. Orks go second all the time, and it doesn't kill the army - because they have the numbers to avoid casualties. Khorne are the hardest hitting / tzeentch are the most "magical" and have the better invul / nurgle has disgustingly resilient. Slaanesh needs something to mitigate damage as well or they are guardsmen with no guns for more points.
- give the keeper of secrets an armor save or a guard unit (fiends perhaps) who act similarly to the death guard/tau/nid way of bouncing wounds to. Now they can actually make combat and aren't immediately outshined by princes. OR drop their wounds to nine and give them two more attacks. Worked for Old One Eye - I'm sure it could work for a keeper. You know what... for the points they cost now (more than a flyrant who has an armor save, better invulnurable... better psyker... faster... can deep strike for free... has guns...ability to take tyrant guard/malanthropes etc.) give them ALL of that
- Give seekers a reason to exist and I'll build a ton of them.... make lashing tongue be a poison 2+... problem solved. Also fixes fiends if their barbed tail does the same.
- make quicksilver swiftness +1 invul in close combat.
There... I just fixed slaanesh.
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Post by artonas on Nov 25, 2018 13:41:59 GMT -5
Well there definitely are a lot of problems with slaanesh. Maybe the harp with let them move again in the shooting phase. So double moving would be great.
The seeker chariot and the exalted don’t do anything. They are t5 and barely have attacks. You need a herald near them to give them S5 and they still don’t have any attacks.
The other chariot has attacks in combat plus the riders. So it can be alright but still too expensive. It has D6 Sx2 ap-2 D2 attacks in combat. So with a herald it can S10 but still only D6 attacks. If it could be more reliable it could be worth it. But at 93 pts it’s not even close to being worth it.
Seekers are just plain bad. They’re a 2 wound daemonette for the cost of 3. They could have given them T4. If they were under 15 points like the hounds, maybe be worth it.
Fiends are also way too pricy and don’t put out any damage. If they could pack a bit more of a punch I’d be happy. The song they sing that keeps units locked in is great but they are still only t4 with 3 wounds for 46 pts. Maybe 30-35pts? Or bring their S and T to 5.
They still lack anything to deal with a knight or anything large like that. No high damage output on the army. So maybe make the fiends able to have more attacks and deal 2-3 damage with its tail attack.
The keeper will get new rules once the new model is out but I don’t see that happening too soon. Maybe in the early new year. But if it does she’ll get rules that will bring her to 16 wounds like the rest. Maybe she could get a rule where you can’t target her unless you pass a leadership test on 3d6? Some kind of glamour thing.
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Post by Khalai on Nov 29, 2018 22:04:19 GMT -5
Full images of the Herald found. The Harp is made of awesome (And a Daemonette!) New Herald!
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Post by Jack Shrapnel on Dec 9, 2018 20:00:09 GMT -5
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Post by Khalai on Dec 9, 2018 20:21:03 GMT -5
Ugh, do I get one or two?
Needs more fiends.
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Post by Jack Shrapnel on Dec 9, 2018 21:43:52 GMT -5
Ugh, do I get one or two? Needs more fiends. I told Mike to set aside one for me... and I'm going from there.... but will likely end up with two eventually... or... you know... maybe three...lol
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Post by Khalai on Dec 9, 2018 21:45:49 GMT -5
Ugh, do I get one or two? Needs more fiends. I told Mike to set aside one for me... and I'm going from there.... but will likely end up with two eventually... or... you know... maybe three...lol Yea, I preordered just one for now. We'll see how things end up shaking out for daemons after CA before picking up more.
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