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Post by Jack Shrapnel on Oct 21, 2021 9:48:38 GMT -5
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Post by dave on Oct 21, 2021 12:54:15 GMT -5
I read/listened to some reviews after the SCE book first came out.
In a few of those the content creators were legitimately convinced that GW's omission of the rule stating you can't move after translocation was intentional. One even went so far as to say "if they went to the trouble of FAQing this rule in EVERY 2nd ed book that featured a teleport, and then STILL forgot to add it to the first book of 3rd, I'll just admit those rule writers have no idea what they're doing". Welcome to Warhammer, fella.
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Post by StepwisePilot on Oct 21, 2021 19:02:01 GMT -5
I'm sort of regretting having built my Gore-Gruntas with axes as as opposed to spears right now, seeing as how the spears got a buff.
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Post by dave on Oct 21, 2021 20:23:24 GMT -5
Meh, if you told me they were spears instead of axes one day, I wouldn't second guess it.
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Post by StepwisePilot on Oct 21, 2021 21:43:09 GMT -5
That's fair. And if I'm being honest, I prefer the look of the axes to that of the spears.
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Post by Hi I'm Derek on Oct 22, 2021 9:39:46 GMT -5
I've got 3 of each but tbh you can't mix and match in units so WYSIWYG isn't really relevant.
These FAQs were wild. Goon missed the Cycle of the Storm errata as well which once again relegates this rarely seen rule back to obscurity and irrelevance. There was a case for it allowing you to double tap the 'stormcast explode' rule thus creating a cute (if not particularly effective) bit of bonus damage. But we're back to it essentially doing nothing making this a very sad FAQ for Stormcast with a triple threat of corrections that are all pretty substantial nerfs.
The Orruk stuff is pretty much what we expected and is all positive. I for one welcome our new Ironjaw overlords.
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Post by The Faithful on Oct 25, 2021 14:31:50 GMT -5
I figured Translocate was going to be tapped back in line, but I'm let down by the CoS update. Could have went to a happy medium between by death defying and utterly useless. I thought it gave some narrative flare to playing Stormcast and some fun utility, but now it's not really useful at all. The dragon stuff didn't really bother me because they aren't even available yet. It's interesting to see how well Stormcast due in the competitive scene, since they were next to the bottom before the new book came out.
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Post by dave on Oct 25, 2021 16:54:01 GMT -5
Cycle of the storm just ends up working the same way it always has, which just isn't terribly useful. The speculation coming from some youtubers talking up how powerful it had become was based on a very "rules as written" interpretation of the changes in the core book from 2nd. Honestly, I think it was a bit silly of them to get everyone excited.
Those who covered the book, and have been around for a while, were pretty dismissive of the idea that this was intended, if they addressed it at all. The "new" way it worked would have been far too powerful, and it was much more likely that GW just didn't think through the new order of operations as they applied to an insignificant ability they copy and pasted from the old tome.
I think if they wanted CoS to behave differently, they would have reworded the ability. I think it would have been nice to get a bit more use out of it, but I definitely didn't think they'd rewrite the rule for the FAQ.
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Post by Hi I'm Derek on Oct 26, 2021 16:22:17 GMT -5
I figured Translocate was going to be tapped back in line, but I'm let down by the CoS update. Could have went to a happy medium between by death defying and utterly useless. I thought it gave some narrative flare to playing Stormcast and some fun utility, but now it's not really useful at all. The dragon stuff didn't really bother me because they aren't even available yet. It's interesting to see how well Stormcast due in the competitive scene, since they were next to the bottom before the new book came out. It's unfortunate but tbh I'm genuinely more surprised they kept the ability in its 2.0 state at all. It's just such a bad ability, you could remove it from the warscrolls and nobody would bat an eye. SCE were in a weird place competitively before and they... still are, honestly. Before there was basically three competitive lists, two of which involved gigantic auto-charges from space. The other one was more boring doubleshootcast that just killed all your support characters instantly. Eventually the first two kinda disappeared and we were just left with the shooty ones which were being overshadowed by nu seraphon and lumineth. Now we're basically back to that with these narrow skew lists tearing it up because while a lot of the warscrolls have been buffed out, what little nuance there was has been removed so the top lists seem to currently be massed shooting from Longstrikes, Judicators and Knight-Judicators (one list top tabled with 6 knight-judicators and a few others have take 3-4 of them). There's some other okay stuff but most of the book is still melee infantry on 40mm bases and that's not that much better than it was before. Doesn't help new coherency absolutely wrecks big blocks of stormcasts. If they don't reflex-nerf dragons probably they'll be meta too since they're looking pushed atm. I think the new book is far superior for new and casual players because in most cases it actually doesn't matter that much what units you pick cuz they all kinda do the same thing and the floor is now much higher. For comp it suggests GW's 3.0 battletomes needed more time in the oven but hey, what else is new?
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Post by The Faithful on Oct 27, 2021 14:04:23 GMT -5
I saw that Knight-Judicator list - pure insanity!
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Post by Hi I'm Derek on Oct 28, 2021 8:29:31 GMT -5
Facts. I hope GW can think of a way to keep that from being a recurring theme. I don't know if spot nerfs is going to be enough (if one is ever worth taking why not 6?)
Wurrgog Prophet x6 lists are also a thing lol
I can't imagine ever wanting to buy that many of the same monopose character to bring to a tournament. It would ruin the visual appeal of a finished army for me.
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Post by Jack Shrapnel on Oct 28, 2021 8:53:36 GMT -5
Plus you know, those kinda lists are not fun to play with or against... I'm glad our local community for both AOS and 40k doesn't see this sort of nonsense.
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Post by dave on Oct 28, 2021 10:55:48 GMT -5
That's always my take when I see those whacky meta lists. Sure, it's possible, but I'm certainly not going to run it, and I'm not looking for opponents who find that sort of thing fun. If it wins you a GT, and everyone attending is on board with that sort of play, go nuts!
Hell, I don't even like building alpha strike lists because I worry it doesn't make for a fun experience for my opponent. See also: I haven't touched my tau since the Crusade tournament of 2019.
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Post by Hi I'm Derek on Oct 28, 2021 11:07:18 GMT -5
Hell, I don't even like building alpha strike I've been playing with so many lists for my CoS dwarfs because the premier way to run them is suuuuuuuuper alpha striky and might not demo the best the game has to offer. Maybe I'll try something wackier like break out all those battle wizard models I bought years ago...
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Post by dave on Oct 28, 2021 12:51:58 GMT -5
Yeah, I can imagine that being an issue when most of the dwarf stuff remaining is about guns and fire. At least CoS has a super deep roster to pick from. Gives you some options, if you don't mind having a few taller folk in the list.
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