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Post by newguy on Jun 25, 2023 19:08:25 GMT -5
Underworlds is more of a boardgame than a miniature wargame. It's a great game though.
I'm a big into skrimish sized games. Killteam is awesome and my fav at the moment. I played a bunch of the first edition warcry and loved it but haven't played the new edition at all though it looks great.
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Post by onlurker on Jun 25, 2023 21:35:38 GMT -5
Nice. I like Skirmish sized because you have a lot of flexibility to try different things, without major financial decisions. Underworlds almost seems like an MTG slant, with seasons; the reason I ask is because every variant of a GW skirmish game that's come out since I started roughly 10 years ago has come & gone. Mordheim & old school games are now solid (a lot of community work) but even Underworlds as an example (I would classify it as a skirmish-sized miniature battle game, on a board)... I fell in love with a set and by the time I even figured out how to play the set was invalid... and soon you couldn't even buy it. I'm conscientious to be jumping into a revolving door, bc GW loves their spinning wheel of change and it would be great to just have a stable skirmish sized game that you don't have to worry about being invalidated as an enevitability. I found OPR to have a solid skirmish framework, stable balance and rules, and it's not-for-profit so I don't have that <clinching my gut, hoping I can play next week> feeling when I'm investing time into a warband or getting into it. And you can also use whatever models that generally fit the description, so if I see a set I like I can use it no matter what.
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Post by Malarks on Jun 26, 2023 7:16:55 GMT -5
Warcry has been far more stable than Underworlds has been (I really enjoyed the system, but also found the seasons system to be [redacted]) It has also been pretty good in that pretty much any model from AoS (and Fantasy, by extension, really) is able to be included in a list - albeit, larger models do not work so well - and even the Warands from Underworlds have stats for Warcry! The game has, actually, been a really solid "throw together a list of cool Fantasy models and throw-down a brawl" system. I prefer to randomize map/deployment/objectives and just going with it (redrawing obviously stilted combinations). The game does suffer from imbalances, but, if folks are playing in a closed group of friends who want to keep playing friendly games... Well, I figure folks will sort those imbalances out, one way or another.
Mini-agnostic games do have the benefit of not being driven by sales, like GW's main lines generally are. The Graves games were decent alternatives for a time.
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Post by onlurker on Jun 26, 2023 16:47:13 GMT -5
Good to know- appreciate the insight into this system!
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