Post by nekekami on Oct 8, 2020 19:41:23 GMT -5
Deathwatch are in a really weird place, mainly because GW omitted a bunch of weapons that get special issue ammo, which includes literally every primaris bolt weapon:
"The other significant change from Codex: Deathwatch is which weapons have access to SIA. Previously the list of weapons with SIA was provided at the beginning of the book. With the FAQ the ability is instead listed as an option with the weapon, and the number of weapons with this option is (to be generous) limited. The only weapons that have access to SIA are Deathwatch bolt pistol, Deathwatch boltgun (including the boltgun portions of Deathwatch combi-weapons), Deathwatch twin boltgun, Stalker-pattern boltgun, and Vigil spear (shooting)."
Goonhammer broke it down pretty well. Obviously there will be some changes once the supplement or another FAQ drops, but until then? Ehhh...
On the other hand, the Spectrus Kill Teams are also broken.
"You get the same flexibility in choosing individual loadouts as with other Primaris Kill Teams, but curiously this Kill Team also features several abilities which are applied to the whole unit. The Infiltrators’ Omni-scrambler ability works for the whole unit so long as there are any Infiltrators left, and the Reivers’ Terror Troops ability also functions so long as there’s a Reiver in the unit. Spectrus Kill Teams with Infiltrators or Incursors gain the SMOKESCREEN keyword and units that contain Reivers gain the SHOCK GRENADES keyword. It seems that the entire Spectrus Kill Team can also benefit if an Infiltrator carries a helix gauntlet or an Infiltrator comms array, so it’s entirely possible to bring a unit of 4 Eliminators and an Infiltrator with a comms array that gets ObSec and re-rolls hit and wound rolls of 1 if you have a PHOBOS Captain and Lieutenant on the board."
Can confirm (with the new codex in my hand) that while they didn't lose the Executioner rounds, they no longer have the ignoring LOS part. They're still +1 to hit and ignore terrain.
"The other significant change from Codex: Deathwatch is which weapons have access to SIA. Previously the list of weapons with SIA was provided at the beginning of the book. With the FAQ the ability is instead listed as an option with the weapon, and the number of weapons with this option is (to be generous) limited. The only weapons that have access to SIA are Deathwatch bolt pistol, Deathwatch boltgun (including the boltgun portions of Deathwatch combi-weapons), Deathwatch twin boltgun, Stalker-pattern boltgun, and Vigil spear (shooting)."
Goonhammer broke it down pretty well. Obviously there will be some changes once the supplement or another FAQ drops, but until then? Ehhh...
On the other hand, the Spectrus Kill Teams are also broken.
"You get the same flexibility in choosing individual loadouts as with other Primaris Kill Teams, but curiously this Kill Team also features several abilities which are applied to the whole unit. The Infiltrators’ Omni-scrambler ability works for the whole unit so long as there are any Infiltrators left, and the Reivers’ Terror Troops ability also functions so long as there’s a Reiver in the unit. Spectrus Kill Teams with Infiltrators or Incursors gain the SMOKESCREEN keyword and units that contain Reivers gain the SHOCK GRENADES keyword. It seems that the entire Spectrus Kill Team can also benefit if an Infiltrator carries a helix gauntlet or an Infiltrator comms array, so it’s entirely possible to bring a unit of 4 Eliminators and an Infiltrator with a comms array that gets ObSec and re-rolls hit and wound rolls of 1 if you have a PHOBOS Captain and Lieutenant on the board."
They also lost their executioner rounds (non line of sight rounds).
Can confirm (with the new codex in my hand) that while they didn't lose the Executioner rounds, they no longer have the ignoring LOS part. They're still +1 to hit and ignore terrain.