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Post by Frosty the Pirate on Nov 19, 2020 15:39:45 GMT -5
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Post by voodoo on Nov 19, 2020 16:06:27 GMT -5
No actually I can't believe that Marines are under represented...
Taking out the flavours of both Marines, Chaos Marines and Daemons; we have 17 factions.
Space Marines (all flavors) Sisters Custodes AdMech Guard Imperial Knights Daemons Chaos Knights Chaos Marines (all flavors) Aeldari GSC Necrons Orks Tau Nids
Marines make up 1/15th of the overall available "base" factions, or 6.666%. Yet they're being fielded 33% of the time. In no way ever does that equal under-representation. Unless GW just has no idea how numbers work...
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Post by Jack Shrapnel on Nov 19, 2020 16:08:44 GMT -5
.....ummm okay....
"armies with sparkling new ranges, like the Adepta Sororitas and Genestealer Cults, are still building up a faithful following!"
your chart shows 1.4% play GSC... just sayin... that ain't building up anything
Imperium is 54.8% of all armies being played, and 33% of this is marines. So a full third of all armies being played are space marines... But they are counting EVERY chapter of space marines as being a separate army in this analysis...
ughhhh
this kinda hurts my brain.
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Post by Khalai on Nov 19, 2020 16:13:23 GMT -5
Funny how you can make raw data look like anything you want. It was presented in this way clearly just to show people Marines aren't as prevalent as it would otherwise seem.
Lies, damned lies and statistics.
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Post by voodoo on Nov 19, 2020 16:20:07 GMT -5
"armies with sparkling new ranges, like the Adepta Sororitas and Genestealer Cults, are still building up a faithful following!" your chart shows 1.4% play GSC... just sayin... that ain't building up anything Yeah, 1.55% of all players play Thousand Sons too, and how long have they been around? I know I had them as my first army back in 2nd edition... But that's not long, you know, only like 25+ years now. Their "metawatch" articles are such a joke, and I hope they really realize that no one is sitting there strtatching their chin thinking that their analysis is groundbreaking; or valuable.
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Post by Frosty the Pirate on Nov 19, 2020 16:30:18 GMT -5
Ah much better.
So, trying to make some actual use of this data, rather than weaving a web of lies...
In my opinion for a balanced game anyone over 55% WR most likely needs some toning down/nerfs and anyone under 45% WR need buffs/help
So, my own reaction to seeing the WR table is the following:
Salamanders, Harlequins, Daemons, White Scars, and Sisters all need a little bit of toning down
and
Knights, Blood Angels, Craftworlds, Chaos Space Marines, Tau, Guard and Thousand sons need a bit (or a lot) of help (I'm excluding Deathwatch cus their dex hasn't been out long enough to judge yet)
That actually sounds about right to me.
Of other weird things I noticed, GSC and Orks who the community has consistently rated as trash-tier, are both showing rocking healthy 53% and 54% WR respectively, which is quite odd to me. I'd like to see what lists are getting these type of results.
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Post by Jack Shrapnel on Nov 19, 2020 16:47:01 GMT -5
However, the placings of salamanders have dropped signficantly (ie: no placings) once their chapter tactic was changed along with the general marine nerfs especially aggressors and rerolls. At the beginning of ninth they were beasts, turns out rerolling literally everything, then having more rerolls to hit and wound was really strong, who knew?
Daemons are doing well right now, however their book has only a handful of strats for each god, and half the units are hot garbage. Yes, keepers of secrets are really good with the exalted rule and nurglings are really cost effective. How many of these top lists are running mono-khorne? oh right... no one is running ANY khorne at tournaments. If you only collect the six units in the book that are good, yeah you're set. If you want to run the rest? (and trust me, I am HEAVILY invested in a lot of daemon units) you're out of luck.
Orks have also been outright winning alot of tournaments since 9th.
GSC - not that I've seen... and I follow the tournament results of every GT (through blood of kittens) and look at the lists for armies that I play. Trust me, if it's a GSC list that does well I see if I can replicate it. Thus far the only one that I saw place had 9 ridgerunners... I'm not doing that.
I will say though, that I don't play competitively... I'd honestly rather just have a fun game at this point, especially since the amount of games I'm getting to play since covid has gone down so much, I'd rather just have fun with the ones I do get!
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Post by raceygaming on Nov 19, 2020 19:59:02 GMT -5
So I realize that this is meta data and not collection data or causal Saturday style play but some of the numbers surprise me. With some things like Tau being only 3.2% of play.
Also while Orks and GSC are considered to be lower tier they seem to have a good win rate. I think this might be that only the hard core collectors of each are still playing that faction as many others have jumped ship to armies with easier mechanics in 9th. I know at the end of 8th there was that famous example of the top tau player in the world playing Iron hands cause it was just less of a headache.
It will be interesting to see if the new codex will shake things up.
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Post by Frosty the Pirate on Nov 20, 2020 18:02:54 GMT -5
So I realize that this is meta data and not collection data or causal Saturday style play but some of the numbers surprise me. With some things like Tau being only 3.2% of play. Interestingly I had a few minutes to do some math. If you count the factions the way GW does (each marine faction as it's own), then the game has 31 factions. (if you don't agree here, that's ok. I'm doing this as a thought experiment) 12 Space Marine Factions 5 Non-Marine Imperial Factions 9 Xenos Factions (counting Aeldari as 4 factions, similar to marines) 5 Chaos Factions This means, that based on this thing called MATH, a faction which has 3.22% representation is "averagely represented". Accounting for margin of error, I'm gunna round 1% in either direction to present the "average range". This means I'll consider factions with more than 4.2% representation to be "over represented", and those below 2.2% representation to be "under represented" Over Represented Factions: (In Order of highest to lowest representation over 4.2% representation)Custodes Death Guard Harlequins Ad Mech Necrons Blood Angels CSM Ultramarines Salamanders White Scars Under Represented Factions:(In Order of highest to lowest representation, under 2.2% representation)Craftworlds Drukhari Imperial Fists Thousand Sons Chaos Knights Raven Guard Genestealer Cults Black Templars Deathwatch Ynnari Look how gigantic those lists are. 20 of 31 Factions outside of a 1% margin of error of "averagely represented". It's pretty clear that this doesn't represent the community correctly as a whole, because armies that are clearly seen as competitive, or semi-competitive are massively over represented, while most of the widely considered weak factions are left in the dust. (For example, combining Custodes, Harlequins, and Death Guard represent more than 20% of factions played, three factions widely regarded as top-tier competitive choices) It's far more likely that (similar to many of us), most of the tournament players out there who own more than one army are bringing what they believe is their "most competitive" choice, and it's pretty heavily reflected here.
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Post by LizardTau on Nov 20, 2020 18:14:53 GMT -5
interesting
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Post by lightcavalier on Nov 21, 2020 10:34:06 GMT -5
I used to play 40k in Moncton, NB with one of the authors of this analysis.....random
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