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Post by Jack Shrapnel on Jun 30, 2021 15:35:09 GMT -5
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Post by Frosty the Pirate on Jun 30, 2021 17:54:18 GMT -5
Not surprised that under that thick layer of Drukhari was Admech. Can't help but think these showings are influenced a bit by how new the book is tho. Admech is a fairly rare army to encounter and lots of players will be getting "gotcha'ed" by the new book.
Under that layer of Admech crust appears to be a fairly healthy meta. The books that are struggling are still struggling, but there's certainly signs the new secondary changes have given life to some of the stronger index based factions, and all the 9th books are showing consistent and healthy diversity.
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Post by Jack Shrapnel on Jun 30, 2021 18:15:08 GMT -5
Their new book has some pretty oppressive shooting and a LOT of tools to deal with pretty much everything. It's a very strong book, I'm not surprised they're doing well.
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Post by Jack Shrapnel on Jul 7, 2021 14:19:01 GMT -5
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Post by Frosty the Pirate on Jul 8, 2021 10:22:55 GMT -5
That certainly is a lot of top placings very quickly. I smell GW warming up the nerfhammer.
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Post by Jack Shrapnel on Jul 8, 2021 11:00:28 GMT -5
already got their FAQ... so nothing came of it other than the strat which could be abused was told it couldn't be.
but all the power other than that one loophole remains.
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Post by Jack Shrapnel on Jul 14, 2021 14:34:40 GMT -5
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Post by voodoo on Jul 14, 2021 15:10:00 GMT -5
Yeah, hopefully GW sees this trend and does something to curb it quickly.
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Post by Jack Shrapnel on Jul 21, 2021 8:08:48 GMT -5
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Post by distractedcarnifex on Jul 29, 2021 21:53:08 GMT -5
The Warhammer Community Article regarding Metawatch today mentioned that some things will be toned down in an Ad Mech FAQ tomorrow.
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Post by raceygaming on Jul 29, 2021 23:15:44 GMT -5
I'm going to call it now, the +1 to save vs damage one weapons is going to be vs RANGED attacks. It will open up counter play in the fight phase without 140 admech models having 3+ or 4+ vs most horde killing weapons
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Post by artonas on Jul 30, 2021 6:32:04 GMT -5
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Post by Typhus on Jul 30, 2021 9:27:10 GMT -5
Solar Blessing no longer stacks with Light Cover.
Enriched Rounds auto-wound on 5s instead of 4s, and costs 2 CP in a unit of 11+ models.
Galvanic Volley Fire changes to Heavy 3 instead of Rapid-Fire 2.
Acquisition At Any Cost is now once per game.
Dragoons and Ballistarii lose CORE.
Whew!
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Post by Frosty the Pirate on Jul 30, 2021 10:46:07 GMT -5
I don't want to sound like I'm calling those nerf heavy handed, but that's a nerfhammer beatdown level I haven't seen since the Smash Captain nerf on 8th.
Seems like a solid change set tho. Removes all the truly stupid things while leaving a good number of the incentives to run certain combos.
I disagree with the Auspex Tactics videos that points nerfs might have been warranted. These were rules-interaction problems that were not intended, not a case of something being allowed and just a little too efficient.
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Post by Jack Shrapnel on Jul 30, 2021 17:08:10 GMT -5
Good
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