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Post by Jack Shrapnel on Aug 15, 2021 7:58:14 GMT -5
I just remember in a previous event that taus over watch ability didn’t work on teammates units even though it said when a friendly unit was charged. So would abilities like that work at the event? No, you are counted as allies but you are not the same army, so no "friendly" effects. Death hex specifically says that the targetted unit does not benefit from invulnerable saves, and does not specify the source of the attack. Spells that say things like "friendly units may reroll hits" etc. only benefit the casting player. Friendly = your actual army. Not your team mate. There will be a player pack incoming (once I can actually put up the sign up when Nexus has it ready) which should hopefully make all the stipulations clear.
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Post by raceygaming on Aug 15, 2021 9:41:23 GMT -5
I just read the player pack, could I suggest the addition of two points:
1. Relics AND WARLORD traits have to be unique. So if you go blood angles, dark angles, iron hand and raven guard you cant have 4x rite of battle and 4x selfless healer.
2.Army abilities with the same name can't stack. Example 4x imperials with 4x callidus assassins doesn't get you get 2 shots at the 4+ +1 cp or 25% of the time the +2 cp on strats( if both trigger) You can only be affected once by the ability with the same name. Or GSC+Nids can't double shadow in the warp since your in range of one from both armies.
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Post by Jack Shrapnel on Aug 15, 2021 11:27:25 GMT -5
ok.
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