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Post by sean on Dec 2, 2022 12:35:17 GMT -5
It seems pretty obvious that if you want objectives to really matter, having factions with army wide ob sec is going to be/is broken.
When the marine book came out with Rites of War (ob sec aura), it was considered one of the best warlord traits in the game.
I would say that the reason, primary scoring is often a draw is because good armies are so lethal you can always destroy an opponent's unit that is holding an objective holding them to 10 or 5.
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Post by distractedcarnifex on Dec 2, 2022 12:47:49 GMT -5
I wonder if getting rid of Faction Secondaries could help. Would simplify balance somewhat? On the other hand, it would remove a balance lever for the Devs. It is just tough playing against someone who can easily Max their Secondaries.
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Post by Jack Shrapnel on Dec 2, 2022 12:51:22 GMT -5
Just take the HH mission where objectives points are randomly determined at the end of the game....and watch the world burn Please no....
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Post by Hi I'm Derek on Dec 2, 2022 14:32:37 GMT -5
I wonder if getting rid of Faction Secondaries could help. Would simplify balance somewhat? On the other hand, it would remove a balance lever for the Devs. It is just tough playing against someone who can easily Max their Secondaries. It would probably be a spanner in the works initially but it would force them to balance armies on their inherent merits and not on scoring abstractions. One of the issues with faction secondaries being a core balance lever is you can get wacky stuff like an army that gets consistently hosed putting up good results which really screws with their most important balancing metric: Win/Loss ratios. Edit: Actually marines are a good example of this as well, their secondary game was untouchable for ages when they got to take multiple faction secondaries AND they had oaths of moment.
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Post by Frosty the Pirate on Dec 2, 2022 16:27:52 GMT -5
It is just tough playing against someone who can easily Max their Secondaries. Well, this is what they allude to in the interview. Because it's so easy to draw on primaries, armies with good secondary play/planning, AND good anti-opponent-secondary tuning are tough to deal with. This is why I think they'll shake up primary again. I don't want to speculate how, but I'm sure it'll be interesting and we'll all go WTF?!?! in January when the next mission pack drops .
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