Post by Jack Shrapnel on Jan 17, 2012 10:09:09 GMT -5
wow... GW really went to town with this round of updates eh?
of note:
Shadows affects units in transports now
No cover saves for going flat out etc. against hive guard - terrain only
tyrant and guard are only one KP
a tyranid prime joining a termagaunt unit gets all the upgrades from a neighbouring tervigon!
scarabs reduce armor BEFORE rolling to pen
necron death ray affects only MODELS under the line, not whole units
terrain counting as terrain is still terrain, so the c'tan and special character combo with a tremorstave all works.
no scarab conga lines allowed! (must be spawned in coherency with a model not spawned this turn)
no scoring land speeders and attack bikes for dark angels
deep striking marines that combat squad can deep strike in two different locations
No psychic abilities (ie: litanites of hate) out of the firing points / top hatch of a vehicle - only psychic shooting attacks. No special rules or wargear are allowed to be used out of a fire point or top hatch - psychic hood is a wargear special rule is it not???
Ork trukks leave craters when they explode
you cannot tank shock or ram with star engines
Lash of submission must roll to hit!
Warptime rerolls successes too
rending works for turbo-penetrator shot
weaken resolve can be used on units in combat
Jaws of the World Wolf does not need to roll to hit (sorry nids!)
Platoons only count as one unit choice - so yeah, DOW can have an entire platoon placed as a troop choice!
Priest in honor guard cannot take upgrades
Blood lance does not have to roll to hit.
fire frenzy limited to 45 degree arc.
- there's alot more... check it out and post anything you see as noteworthy!
of note:
Shadows affects units in transports now
No cover saves for going flat out etc. against hive guard - terrain only
tyrant and guard are only one KP
a tyranid prime joining a termagaunt unit gets all the upgrades from a neighbouring tervigon!
scarabs reduce armor BEFORE rolling to pen
necron death ray affects only MODELS under the line, not whole units
terrain counting as terrain is still terrain, so the c'tan and special character combo with a tremorstave all works.
no scarab conga lines allowed! (must be spawned in coherency with a model not spawned this turn)
no scoring land speeders and attack bikes for dark angels
deep striking marines that combat squad can deep strike in two different locations
No psychic abilities (ie: litanites of hate) out of the firing points / top hatch of a vehicle - only psychic shooting attacks. No special rules or wargear are allowed to be used out of a fire point or top hatch - psychic hood is a wargear special rule is it not???
Ork trukks leave craters when they explode
you cannot tank shock or ram with star engines
Lash of submission must roll to hit!
Warptime rerolls successes too
rending works for turbo-penetrator shot
weaken resolve can be used on units in combat
Jaws of the World Wolf does not need to roll to hit (sorry nids!)
Platoons only count as one unit choice - so yeah, DOW can have an entire platoon placed as a troop choice!
Priest in honor guard cannot take upgrades
Blood lance does not have to roll to hit.
fire frenzy limited to 45 degree arc.
- there's alot more... check it out and post anything you see as noteworthy!