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Post by Hizack on Apr 10, 2013 10:55:36 GMT -5
HQ- XV8 Commander w. TL Plasma, Puretide Engram, Iridium Armour, Shining Finger, Stim Injectors, Advanced Targeting System, 2x Shield Drones
- Darkstrider
Elites- XV104 Riptide w. Ion Accelerator and TL Plasma
- XV8 Team of 3 w. Shas'vre, 3x TL Plasma, Counter-Fire Defense System, Vectored Retro Thrusters, Shield Drone
Troops- Fire Warrior Team of 10 w. Shas'ui
- Fire Warrior Team of 10 w. Shas'ui
- Fire Warrior Team of 10 w. Shas'ui
- Fire Warrior Team of 10 w. Shas'ui
- Fire Warrior Team of 10 w. Shas'ui
- Fire Warrior Team of 10 w. Shas'ui
Fast Attack- Pathfinder Team of 6 w. 3x Rail Rifles
- Pathfinder Team of 6
- Pathfinder Team of 6
Heavy Support- Hammerhead Gunship w. Longstrike, Disruption Pod, Smart Missile System
- Hammerhead Gunship w. Blacksun Filter, Disruption Pod, Smart Missile System
- XV88 Broadside Team of 2 w. 2x Velocity Trackers, 2x Shield Drones
Total; 2,000 The main plan is to jump the XV8 Commander in with the Crisis suits and have them be an annoyance and gap stop. Same plan with the XV104. Darkstrider will bounce around and help out, jumping into the rail rife Pathfinders to help them insta-gib T4's, or help out some Firewarriors about to be charged. I feel quite comfortable with the number of infantry I have and the amount of anti-tank. Broadsides will be the bane of flyers. I feel that this is a solid all around kind of list.
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Post by LizardTau on Apr 10, 2013 14:49:33 GMT -5
question, do all three of the crisis suits have the counter-fire system, cause if so one of the guys is over by one system (since i assume only one had the hit and run option as i think it confers to the unit)
other wise looks good, i personally would take an ion cannon on the second hammer head, but thats just me a nice str 8 ap 3 large blast can come in handy very deep striking grey knights or blood angels and the such
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Post by calitom on Apr 10, 2013 17:01:30 GMT -5
Personally, seeing how easily fire warriors die to anti infantry fire in 6th edition, I'd suggest some devil fish for them, but otherwise it look good.
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Post by Hizack on Apr 10, 2013 18:07:04 GMT -5
Nope, only one has the item. I got to the end, had all my units and subsystems I wanted. Had 8 points left, so I gave the Advanced Targetting to the Commander, and one guy got the counterfire system.
@tom;
I would have to cut quite a bit for the amount of Devilfish required. 80 points for a Devilfish is obscene. Getting 6, I feel would remove too much of the rest of my army. Even if I had 4, or 3 I'd either have to cut back on Fire warriors, or possibly elite/heavy support slots.
I'll have to give it some thought. I figured though that 60 Fire warriors would be alright though. There isn't an overly huge amount of AP4 or better rolling around at the moment. Maybe a couple of drakes here and some low AP large blasts are the worst they'll run into.
I might go with less Fire warriors, some D-fish and maybe drones with the Fire warriors. I don't know, there's a lot of options to consider.
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Post by calitom on Apr 10, 2013 19:00:54 GMT -5
A good bit looks like 3 units of 12 fire warriors in Devilfish for your scoring. Get some sniper Kroot in there and some more suits for the points difference? I just feel like units of 10 foot slogging firewarriors are going to get butchered beyond reason.
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