Post by Jack Shrapnel on Aug 15, 2010 18:22:54 GMT -5
Well I've been trying to think of something fun to bring to Trenton, and I thought a horde of ogres would look all kinds of awesome on the table...
So here's what I was thinking of doing - keep in mind that all characters are in the unit of ironguts... everything else is for "support"
Tyrant (1#, 315 pts)
1 Tyrant @ 315 pts (General; Great Weapon; Heavy Armour; Luck-Gnoblar x1; )
1 Trickster's Helm
1 Talisman of Endurance
1 Mawseeker
Bruiser (1#, 209 pts)
Heavy Armour; Battle Standard Bearer
1 Greatskull
1 Dragonbane Gem
1 Mawseeker
Butcher (1#, 180 pts)
1 Bangstick
1 Wyrdstone Necklace
1 Ironcurse Icon
Butcher (1#, 180 pts)
1 Dispel Scroll
1 Ruby Ring of Ruin
3 Bulls extra hand weapon, bellower (127 points)
3 Bulls extra hand weapon, bellower (127 points)
8 trappers with champion!
Ironguts (14#, 737 pts)
14 Ironguts @ 737 pts
Rune Maw
Rhinox Riders (4#, 313 pts)
2 Rhinox Riders @ 313 pts (Musician Mus; Standard Bearer Std; Rhinoxes x2; Ogre Club; Ironfist; Heavy Armour; )
1 Razor Standard
Slavegiant
Total Roster Cost: 2400 on the nose!
so basically it's a horde of 18 in the ironguts, with a piddly 5"+ AS and 6+ vs. warmachines....
Of course it's also 55 wounds at T4 (+T5 for two characters and T6 for the other two!), will most likely be regenerating MR 2 (if spell goes off on two attempts), causes 2 S7 and 4 S6 impact hits on a charge, followed by 42 S6, 6 S4, 4 S5 and 5 S7 attacks.... not to mention 2 S5 and 4 S4 autohitting stomps at the end of combat....
....and to help it there all spells against it miscast on double 1's, 2's, 3's, and if a spell is successful on a 2+ it's redirected on another unit....
okay, it's not gonna hit combat very often (maybe hit a couple units all game by the time it crosses the table and works through a couple combats) is gonna get cut to pieces by shooting, and is going to be very large and unweildy....
but I think it would look fairly cool.... well til the purple sun hits it and wipes it out turn one... but hey, they're ogres - they're supposed to die!!!
So here's what I was thinking of doing - keep in mind that all characters are in the unit of ironguts... everything else is for "support"
Tyrant (1#, 315 pts)
1 Tyrant @ 315 pts (General; Great Weapon; Heavy Armour; Luck-Gnoblar x1; )
1 Trickster's Helm
1 Talisman of Endurance
1 Mawseeker
Bruiser (1#, 209 pts)
Heavy Armour; Battle Standard Bearer
1 Greatskull
1 Dragonbane Gem
1 Mawseeker
Butcher (1#, 180 pts)
1 Bangstick
1 Wyrdstone Necklace
1 Ironcurse Icon
Butcher (1#, 180 pts)
1 Dispel Scroll
1 Ruby Ring of Ruin
3 Bulls extra hand weapon, bellower (127 points)
3 Bulls extra hand weapon, bellower (127 points)
8 trappers with champion!
Ironguts (14#, 737 pts)
14 Ironguts @ 737 pts
Rune Maw
Rhinox Riders (4#, 313 pts)
2 Rhinox Riders @ 313 pts (Musician Mus; Standard Bearer Std; Rhinoxes x2; Ogre Club; Ironfist; Heavy Armour; )
1 Razor Standard
Slavegiant
Total Roster Cost: 2400 on the nose!
so basically it's a horde of 18 in the ironguts, with a piddly 5"+ AS and 6+ vs. warmachines....
Of course it's also 55 wounds at T4 (+T5 for two characters and T6 for the other two!), will most likely be regenerating MR 2 (if spell goes off on two attempts), causes 2 S7 and 4 S6 impact hits on a charge, followed by 42 S6, 6 S4, 4 S5 and 5 S7 attacks.... not to mention 2 S5 and 4 S4 autohitting stomps at the end of combat....
....and to help it there all spells against it miscast on double 1's, 2's, 3's, and if a spell is successful on a 2+ it's redirected on another unit....
okay, it's not gonna hit combat very often (maybe hit a couple units all game by the time it crosses the table and works through a couple combats) is gonna get cut to pieces by shooting, and is going to be very large and unweildy....
but I think it would look fairly cool.... well til the purple sun hits it and wipes it out turn one... but hey, they're ogres - they're supposed to die!!!