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Post by flyingnecronmaster on Sept 15, 2013 22:02:25 GMT -5
So i was thinking about grey knights and was reviewing the weapon options that you can give a paladin. Given the new meta for 6th, what's the best way to equip the paladins? Is having a mix of weapons (some halberds, some falchions, etc.) optimal, or is going for a single combination of one type of weapon better?
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Post by Jack Shrapnel on Sept 16, 2013 5:40:46 GMT -5
I'd personally recommend mixing the weaponry... including a hammer, a couple halberds and a couple swords... that way you're inflicting some high initiative casualties, while still having the big hammer swing as backup and some vehicle busting utility if need be
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Stephen
Immortal
Clearly winning. . . even with 17,000,000 casualties.
Posts: 403
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Post by Stephen on Sept 16, 2013 6:45:22 GMT -5
The way I run them is to take ten, give them 4 psycannons, trick out five of them for close combat, combat squad with a librarian with divination in the shooty one (for prescience) and take draigo (because he's awesome) and put him in the combat one. The shooty will take out almost anything you feel needs dying and do most of the work and the combat one will take ALOT of fire and distract the entire enemy team.
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Post by Jack Shrapnel on Sept 16, 2013 7:54:13 GMT -5
lol... yeah that works too... plus it's not very many points even
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Post by Frosty the Pirate on Sept 16, 2013 8:19:25 GMT -5
If you really want to go overboard, you can swap the libby for an inquistor in TDA with a psycannon himself. 5 Prescience'd Psycannons RAWR
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Post by flyingnecronmaster on Sept 16, 2013 15:44:30 GMT -5
thanks for the advice guys! I would love to equip them with psycannons, but looking at the sprues on the website, they only give you one psycannon...plus i wish they had more hammers
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Post by calitom on Sept 17, 2013 3:12:31 GMT -5
You can convert the Psylencers into Psycannons very easily, it's what I did for mine.
Also the best way to equip paladins is to keep them as cheap as possible and really just enjoy the fact that they are essentially 55 point librarians.
So buy them psycannons and that is it. 2 for 5 obviously and 4 for 10. The Psycannon Inquisitor is really the best support model for them and I would personally suggest a psycannon Grandmaster over Draigo any day of the week now as Draigo is overpriced for an EW stormshield who doesn't really give much to the list other then an AP 3 sword (which you have plenty of in a GK army.) Roam them around combat squaded and have the non psycannon portion deep strike in to threaten the opponents backfield with your Dreadknights and other deep striking units (Love doing this with GKSS btw.) while the rest of the paladin unit roams with the GM and the Inquisitor. 6 Prescienced Psycannons is always better then 5. And the unit can really eat a lot of firepower that would normally harm your Dreadknights- put your opponent in a weird situation, eat 24 TL STR 7 rending shots a turn or get charged by insane MCs.
I do really like the dynamics and tactical flexibility of GK in that they are the only marine army that can really work with local superiority and are honestly good enough to stand up to the fluff behind the Astartes being elite and able to crush enemies more numerous then they. Though I prefer GK Terminators in 6th because they're already troops, you don't worry about ID weapons and they don't require an HQ choice to make them a viable scoring unit- the Psycannon Inquisitor or Coteaz is enough to make them destructive as hell, and it saves you upwards of 450 points in not having to take the GM / Draigo and the extra points it costs to make them shooty enough to contribute to the game at large.
Also Rifleman dreads are a trap in 6th, don't do it.
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Post by voodoo on Sept 17, 2013 22:59:48 GMT -5
Also Rifleman dreads are a trap in 6th, don't do it. *Insert Admiral Ackbar meme here*
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Post by flyingnecronmaster on Sept 18, 2013 13:11:26 GMT -5
So, at 2K points, having 1 squad of 10 paladins with psycannons and combat squadded, 2 squads of GK termies and for HQ divination inquisitor and grandmaster both with psycannons, along with some dreadknights. sounds pretty sweet to me! so the deep striking combat squad is sort of a "distraction unit"?
i was initially considering mordrak and draigo (or another Grand master) to be in a squad of 10 paladins, but i'm not sure how that would fare against tau or eldar...
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