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Post by Jack Shrapnel on Sept 17, 2010 7:48:52 GMT -5
Well we were talking about some truly strange changes 8th has brought us... so what are the ones you find truly weird?
from last night:
A fleeing unit, if it hasn't left the board, grants no victory points at the end of the game (good luck running all those units down dwarfs!)
warmachines fail all characteristic tests automatically... casket of souls, anvil of doom, cauldron of blood now all count as warmachines - you are one spirit leech (a level one spell - there are several more too) away from losing your runelord who dies automatically if the spell is successfully cast - even though he has characteristics being a character!
I know there's more... so let's hear the wonky things you've found GW has done!!!!
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Post by usscott on Sept 17, 2010 8:33:24 GMT -5
doomwheel win it feeling and run thut uint and just dose hit to you uints
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Post by Jack Shrapnel on Sept 17, 2010 10:37:58 GMT -5
yeah learnt that one last night too.... stupid doomwheel....
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