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Post by mraven on Jan 29, 2016 20:18:04 GMT -5
Yeah our faq gave DA characters with bikes ravenwing but then GW faq came out a few days later and erased that hope. Which is fair I think since we have a 10 pt item that gives fnp and shrouded when the character is not in a unit. 2++ rerolling jinking 5+ fnp characters are pretty broken. Until they get charged. Or face Tau. Or Helldrakes. Basically anything that ignores cover!
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Post by mraven on Jan 29, 2016 20:21:31 GMT -5
isn't forgeworld ALWAYS the answer? lol... Forgeworld has some great models with cool rules to match, but as soon as you take one you are stuck with a CAD which is a drawback itself... Is there a necron FW model that's worth giving up a decurion?
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Post by Jack Shrapnel on Jan 29, 2016 21:19:21 GMT -5
wait... people run necrons without decurion?
now I know you're just joking with me...lol
I don't really like the forge world options for necrons actually. I think chaos kind of gets the best FW toys. (and imperials with the sicaran as well)
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Post by mraven on Jan 29, 2016 21:44:03 GMT -5
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Post by thesanityassassin on Jan 29, 2016 22:44:24 GMT -5
Chaos is a lovely mix of the best Forge World toys and the worst base book to run out of. I'm actively trying to limit how much of it I take and I still have 3, possibly 4 Forge World units in my Word Bearer list just to make up for the general deficiencies of the book against 7th ed armies. Cyclotrathe Conversion Beamers are a lovely equalizer.
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Post by Jack Shrapnel on Jan 29, 2016 23:12:17 GMT -5
yeah the stalkers are pretty cool looking... I'll give you that
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Post by voodoo on Feb 2, 2016 18:20:08 GMT -5
Chaos is a lovely mix of the best Forge World toys and the worst base book to run out of. I'm actively trying to limit how much of it I take and I still have 3, possibly 4 Forge World units in my Word Bearer list just to make up for the general deficiencies of the book against 7th ed armies. Cyclotrathe Conversion Beamers are a lovely equalizer. I've run out of every fuck to give about not running FW units because they're too powerful. Eldar and Tau helped a lot with that loss.
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Post by thesanityassassin on Feb 2, 2016 18:26:20 GMT -5
Definitely agree there. Seeing how stock CSM book Word Bearers got vaporized instantly in the Secret Santa removed any last reservations I had.
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Post by danny1995 on Feb 2, 2016 18:32:27 GMT -5
Forgeworld is becoming less of a useful addition and more of a really expensive supplement.
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Post by thesanityassassin on Feb 2, 2016 19:00:16 GMT -5
Forgeworld is becoming less of a useful addition and more of a really expensive supplement. In what sense? Sure it's not super useful for most Xeno armies because the core books are so strong, but for CSMs or Guard or Nids that don't want to just play Codex: Flyrant it's pretty much the only way to stay tableworthy.
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Post by danny1995 on Feb 2, 2016 19:34:21 GMT -5
I mean that it is now MORE than just useful (supplement was a bad word to use since GW calls expansion books) might be better referred to as "the missing pages"
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Post by thesanityassassin on Feb 2, 2016 20:28:15 GMT -5
Ahh, that makes much more sense to me.
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Post by mraven on Apr 12, 2016 14:54:04 GMT -5
New Librarian powers:
Librarius: Primaris is a witchfire 1 - WC2, reroll armor save (psyker and his unit) 2 - WC1 beam, 20" 3 - WC1 blessing, targets the psyker. Gives fearless, AW. Give a 4+ invulnerable bubble of 12"........ against witchfire power only. 4 - WC1 targets the psyker. +2 S, T, I and A. 5 - WC1 roll 2D6+ level against enemy psyker 1D6+level. On a draw or better, enemy lose 1W (no save), if you rolled way more than him he loses a power. 6 - WC2 1 enemy unit, 24". -2 to invul saves (min 6+). This is the new nullzone. Technomancy Primaris is a malediction, enemy vehicule at 18". Basically takes control of one of the vehicule weapon for that turn. (roll 1D6 against your opponent) 1- WC1 friendly vehicule at 24". ignore crew shaken, stunned and gives POTMS, or +1 BS if the vehicule already has it. 2- WC1 focused WF at 18". D3 S1 AP- hits withhaywire 3- WC1 blessing at 24". Gives back 1HP, or repairs immobilisation or weapon. Gives IWND. 4- WC2 blessing at 24", vehicule unit. +1 AV to all sides OR non vehicule unit +1T. 5 - WC1 beam 18" haywaire, S1. 6 - WC2 focused WF, 18". Target loses D3 HP. For each HP lost, inflicts D6 S4AP6 rending hits to a nearby enemy unit. Nice ! Fulmination Primaris: WC1 WF, S5AP5 Assault SIX -1 WC1 blessing for the psyker. 3++ save. -2 WC1 nova, 9", S1 haywire -3 WC2 WF, S5AP4 assault D6. Jumps to enemy units at 6" of the promary target on a 4+. Same effect. -4 WC1 blessing. Psyker only, +1S and A. For every hit the psyker lands in close combat (not wound, hits), enemy units suffer 2 additional S5AP- hits. -5 WC2 blessing, 18". Move target unit by 18". -6 WC2 blessing, 24". Swap target unit with the psyker's unit. Can work on allies and enemies alike. Geokinesis Primaris: WC2 Forces a dangerous terrain test without armor save, single unit. Basically it is a wound on a roll of 1? Invuls are allowed 1 WC1 blessing, 18" gives back D3 wounds + ITWND for the remaining of the turn 2 WC1 malediction, 24". Choose a point, it deals a single S5AP4 hit to each unit within 6". This 6" area is dangerous terrain. Crap. 3 WC1 malediction, ALL ENEMIES WITHIN 18". They are considered to be in dangerous terrain, and cannot run, boost or flat out. Nice. 4 WC1 blessing, 24". Single unit. Give MTC and Ignore cover to all weapons. Unit is also able to shoot on a unit WITHOUT LINE OF SIGHT, only the range matters. Wow, great! 5 WC1 WC, 24". Target building or ruin. Building gets a glancing or penetrating hit, ruins: units in it get D6 S6AP- hits; 6 WC3 24". Move a piece of terrain by 24", including models in it. (force a dangerous terrain test).
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Post by mraven on Apr 12, 2016 14:57:48 GMT -5
Technomancy looks very exciting for Ravenwing. AV 11 speeders, T6 FNP command squad, repair HP, IWND, and Power of the Machine Spirit! POTMS on a Ravenwing landspeeder or aircraft unit means you can jink for that sweet, sweet re-rollable cover save and still fire one weapon at your full BS! AV15 Sableclaw!!!
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Post by thesanityassassin on Apr 12, 2016 15:14:06 GMT -5
That terrain mover is going to be a MASSIVE headache for tournaments, calling it right now - and I can see that discipline getting lots of use - Ignores Cover, Mastercrafted, Ignore LOS Cent Star?
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