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Post by deathjester on Mar 23, 2011 16:31:30 GMT -5
This is the 1500 pt list I've been toying around with wondering what people think (modified it a bit)
1x Brotherhood Champion 10x Purifiers(2 incinerators, 4 halberds,Deamon hammer,3 falchions) 10x Grey knight strike squad(7 halberds,Deamon hammer, 2 psi-cannons) 5x Terminators(2 Deamon hammers, 3 halberds, ) 2x Stormravens each having: - TL MM -TL Assult cannons 1x Nemesis Dreadknight -Personal teleporter - Heavy psi cannon
1499/1500(i hope)
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Post by LizardTau on Mar 23, 2011 17:05:17 GMT -5
Nice, looks good, I was also thinking about halberds on my Grey knight strike squads cause the +1 to Invul does nothing for them. I would consider keeping them on the termies for they have a 4+ invul in close combat but thats just me since its all free for the termies
Cant really comment on the storm ravens they do seem cool but they are pretty expensive points wise so im not sure if i would use them until i play tested them.
Dreadknights seem awesome in my book, with out the teleporter they are pretty cheap and with it they are just crazy jumping around all over the place. the way i was going to do that without them taking the teleporters was have the libby use the summoning if he got in trouble to summon on there lol But a libby is a little more expensive then the champion
What unit are you going to put your champion with?
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Post by guis on Mar 23, 2011 17:14:30 GMT -5
I assume the stormravens are moving forward, in which case you might want TL assault cannons instead of LC, because they have a better chance of penning/glancing well, anything (except wave serpents, monoliths and that new crazy forgeworld land raider) if its in range.
I'd definately recommend putting at least 1 daemon hammer in the purifier squad and give 1 to the strike squad's justicar, so you don't get wiped by a dreadnought. As the purifier's roll is obviously to take out horde with their special rules, why not give them Psilencers or Incinerators to help out with that? While we're on it, why not fill the special weapon slots of all your squads? You seem a bit light on anti tank, with just 2 MM, 2 LC and the heavy psi cannon.
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Post by deathjester on Mar 23, 2011 18:55:28 GMT -5
Thanks for your advice, so for starters i would probably put the BHC with either the peurifiers or the termies as he has TITAN"S herald and his PERFECT WARRIOR. I'm still playing around with it, and yes i need to switch out those lascannons because i keep forgetting that all lascannons hate me lol. also i could always take the teleporter off the Dreadknight and upgrade the BC to a:
Librarian - quick silver, might of titan -servo skull - brain mines and put him with the termies in a SR probably.
also on a side note what do you think of the list on page 27 of WD if you have seen it.
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Post by guis on Mar 23, 2011 20:16:39 GMT -5
If you're going to run a Librarian in a dual storm raven list, might I suggest Shrouding power for 3+ saves on your flatting out storm ravens? That also means you can save a bunch of points on removing halbreds from your strike squad.
I haven't seen the WD list, but they are generally really bad.
Here's the 1500 list I'll be running, similar style to what I used to run, only deep striking the normal squads and putting the terms in the LR when it was previously the other way around:
I still have 20 points to throw on minor upgrades librarian, might of titan, sanctuary, the shrouding, quicksilver, teleport homer
6 grey knight terminators psycannon, brotherhood banner
ordo xenos inquisitor, conversion beamer, lvl 1 psycher with communion
LRC, psybolt ammunition, multi melta
10xgrey knight strike squad, 2 psycannons, justicar has a mastercrafted hammer
10xgrey knight strike squad, 2 incinerators, justicar has a mastercrafted hammer
vindicare assassin
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Post by deathjester on Mar 23, 2011 20:23:33 GMT -5
Thanks, ill take note of that. also i was just wondering how effective do you think taking only terminators as troops would be? or is it best to keep with a a small squad of like 6-5 to conserve points?
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Post by LizardTau on Mar 23, 2011 20:30:31 GMT -5
whats WD? sorry to sound like a noob lol. I think page 27 in the one i have is terminators i think but its hard to read the numbers on the bottom
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Post by deathjester on Mar 23, 2011 20:38:02 GMT -5
sorry it's white dwarf, there is a foot slogging list there
castellan crowe
5 termies (2 falchons deamon hammer, 2 halberds, silencer)
5 termies(2 falchions 2 halbers, warding stave, psilencer)
10 Grey knights(2 halberds hammer,psicann, psilencer)
9 purifiers(3 falchions 3 halberds ading stave, incinerator and knight of flame has digital weapons)
Dread knight (gatling psilencer heavy incinerator)
Dread knight gatling (sword, heavy psicannon)
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Post by LizardTau on Mar 23, 2011 20:51:50 GMT -5
ok cool. ummm that look neat, castellan is pretty expensive but yes hes also pretty crazy with his ws8 and the 4+ rending. enemies do get furious charge and such when charging him and his unit tho.
Personally im not sure if the 2 plus int for the termies is better then the +1 to the invul save in close combat but it could be. same with for the normal grey knights you could get anouther daemon hammer for the two halberts. but again it will take playing them to see what happens. I will probably have some guys with halberts when i start only cause i have some older models coming from ebay but i will try to convert the habert if they suck lol
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Post by guis on Mar 23, 2011 21:34:33 GMT -5
Yah, that list doesn't look good at all to me. As I said, WD army lists in general suck(not that there's anything wrong with that). No way to take out tanks, no transports for the purifiers or grey knights. You take a special character that gives your enemy a bonus for charging you, and you don't even have a transport to hide him in so he can charge the enemy instead of getting charged. Like every white dwarf army, it just randomly takes 1 of everything, and makes sure to include a lot of new models.
I think I'll be fielding the Librarian a lot, so Quicksilver will mean I don't need halberds. The librarian also brings in a lot of options, and figuring out when to cast his different buffs, how many times to cast hammerhand, and when you need to activate the force weapons. Daemonhammers aren't as necessary when you can run around doing s7+2d6 attacks against tanks at initiative.
I'm not a fan of all terimantor lists because they lead to rock paper scissors matches where you either win or lose simply based upon the list you are facing. Maybe one unit of 10 as a lynchpin or 2 units of 5, but I personally wouldn't go beyond that except at high point levels.
I find it funny how GW manages to find ways to make you buy new models even when you are fielding the exact same thing. I'll definately just be proxying my strike squads as using swords even if they have halberds since all the old metal infantry had halberds.
I think I'll stay away from the stormravens simply because AV12 skimmers and lots of psychic abilities would feel too much like my Eldar. Maybe if they had blood strike missiles like the Blood Angels instead of these wimpy anti psycher ones...
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Post by deathjester on Mar 24, 2011 5:31:28 GMT -5
kk, i was just wondering about the WD one, after reading what you said earlier i realized that there was no anti tank. The only problem I'm having so far(besides not being the greatest at list making) is that i don't know which way i want to play the army, and that is leading to too many different list ideas:(. also thank you for all your insight's thus far.
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Post by LizardTau on Mar 24, 2011 5:32:53 GMT -5
ya and it doesnt help that there is a lot of stuff in the new codex you can use to make a list im having the same problem lol
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Post by deathjester on Mar 24, 2011 18:41:34 GMT -5
ya i know, so many shiny toys that all make things go BOOM, it's hard to decide, but i think that i finally came up with a list that i like( and that can hopefully do something):
Librarian -quick silver -Might of Titans
10 GKSS -2 psi cannons -1 MC hammer on justicar
10 GKSS - 2 psi cannons - 1 MC Hammer on justicar
5 Terminators - psi cannon -3 swords -2 hammers
Storm raven -TL Assault cannons -TL Multi melta - psi bolt ammo
LRC - multi melta - psi bolt ammo
Nemesis dreadknight -heavy psi cannon
should be 1500/1500
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Post by LizardTau on Mar 24, 2011 18:57:18 GMT -5
i think it looks good, umm the libby and the termies doing in the LRC or the storm raven?
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Post by deathjester on Mar 24, 2011 19:01:07 GMT -5
Most likly in the LRC due to the fact that it is a little harder to bring down compared to the storm raven...i think, not sure what the bigger target would be, haven't had much play testing with a SR and a LR because i don't have an army that can use both.....yet.
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