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Post by shilekjalan on Mar 24, 2011 16:42:52 GMT -5
Greetings,
Hey mates. I have a rules question and am just wondering if anyone knows this. Does Teclis have to score the casting value of a spell in addition to rolling a double, in order to have that spell be cast with irrestible force but no miscast?
Because I thought he did and if he does not, then that would make a big difference for the high casting value spells. Thanks for any solid input...
Courage and Honour
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Post by Jack Shrapnel on Mar 24, 2011 21:23:14 GMT -5
Far as I'm aware he must actually meet the casting value for it to be irresistable unless he rolls double sixes
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Post by shilekjalan on Mar 24, 2011 22:55:30 GMT -5
Far as I'm aware he must actually meet the casting value for it to be irresistable unless he rolls double sixes Greetings, Yea, I thought people might get confused. You know how double 6's is auto cast for normal wizards? Well Teclis does that on any double. Double 1's, double 2's and so on. The question was, does he have to not only get a double but also cast the spell just by point count without using the double as a double? Yea....this might be a bit too in depth, but it seems like the sort of thing people should know before they go to Ardboyz so they do not get zogged. For example, I try to cast Okkam's Mindrazor. I need an 18+. I roll four dice and get: two 2's, one 5 and one 4. That means I would score a 17. Now, since any double for Teclis is irresistable, does that mean that I get irresistible force? Remember, the bloody english that they used in Teclis's rules say that it will be irresistible if you have a double on a successful casting roll. So, if I roll a 17 with a double, and I need an 18..... Does it fail? or does it cast? Okay, some of you might be having your jaws drop to the floor with the sheer rules lawyer-ess of this but the english seems to say that just having a double does not mean the spell is auto cast. So just to be really zogging clear, I was hoping someone could point out that that is actually not the case. Because if it is, then Teclis is nowhere as near as good as I thought he was. Anyway, thanks for the attempted rescue, Jack! Yea, I actually had to re read this just so I did not sound stupid......the wording is so rediculous, that it makes me wonder why they did it. :-P Courage and Honour
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Post by shilekjalan on Mar 24, 2011 22:56:16 GMT -5
.............ps,
and we all know that at least one person will show up to Ardboyz with Teclis. LOL yep.
Courage and Honour
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Post by thesanityassassin on Mar 24, 2011 23:06:57 GMT -5
If you're bringing him to our 'Ard Boyz in K-town, we can make that 2. Ugh.
Also, I had always played him that he must meet the casting value unless double 6's are rolled. That said, I've played him all of 3 times (in last years 'Ard Boyz) before packing him away so I could stop feeling guilty about tabling a Warriors Army with him alone in 4 turns.
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Post by calitom on Apr 1, 2011 16:26:26 GMT -5
Is that 8th edition magic with Teclis at the helm I smell? Yay 8th edition Teclis! >.> (Those were my warriors, for anyone wondering lol)
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Post by shilekjalan on Apr 1, 2011 17:18:49 GMT -5
If you're bringing him to our 'Ard Boyz in K-town, we can make that 2. Ugh. Also, I had always played him that he must meet the casting value unless double 6's are rolled. That said, I've played him all of 3 times (in last years 'Ard Boyz) before packing him away so I could stop feeling guilty about tabling a Warriors Army with him alone in 4 turns. Greetings, Yea Teclis is uttery disgusting for real Warhammer. However, for tournaments (Ardboyz always) then yea I use him. I figure that he is still worth it and is so nasty. Good for winning tournaments, useless for fun games. Lol yea that sounds about right. Plus do not forget he can pick his lore before every game in the tournament: that is just disgustingly powerful, especially against Warriors of Chaos. I think if I do take him, I am going to have to apologize to my opponents before hand. Courage and Honour
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Post by calitom on Apr 1, 2011 17:22:44 GMT -5
Yeah, I personally wouldn't even take him for Ard Boyz with 8th edition magic rules. But that's me- it is Ard Boyz so all's fair.
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Post by shilekjalan on Apr 1, 2011 18:35:07 GMT -5
Yeah, I personally wouldn't even take him for Ard Boyz with 8th edition magic rules. But that's me- it is Ard Boyz so all's fair. Greetings, A long time ago, I would have never even considered it. Tournaments are different now, there is no composition. All tournaments are Ardboyz tournaments too. I thought that was maybe just the couple areas I went to in NY state, but then I went to Game Summit and looked at peoples armies. Almost every single one I saw was cheased out as much as possible to be super powerful. I think right now the whole game part of the hobby is geared towards winning, with no composition. So, that makes Teclis the normal thing to take, not the exception. Of course, some of us still dream of the day when composition will be included in the rulebook as hard rules that cannot be broken. that would be sweet! Courage and Honour
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Post by Jack Shrapnel on Apr 1, 2011 18:38:56 GMT -5
well actually outside of Ard Boyz, the local tourneys here generally have comp and we try to keep the lists fairly friendly.... even at tourneys....
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Post by shilekjalan on Apr 1, 2011 19:52:34 GMT -5
well actually outside of Ard Boyz, the local tourneys here generally have comp and we try to keep the lists fairly friendly.... even at tourneys.... Greetings, You guys use composition? !!!! Wow! Sweet. I might just have to convert from worshipping the Ruinous Powers and go back to old school Warhammer again. Nice. Courage and Honour
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Post by stonecutter on Apr 1, 2011 20:13:47 GMT -5
From the FAQ:
",...any spell cast by Teclis will be cast with irresistible force on any successful casting roll that is a double,..."
By this wording, the two conditions that must be met for Teclis to have irresistible force are: 1) successful casting value (meet or exceed); 2) have a double
This is the same interpretation that I have seen used at any tourney I have ventured to and even on the Ulthuan forum.
With regard to using Teclis at a tourney, I am very surprised now when I DON'T see him in a high elf army. Being able to pick his lore, getting a free miscast each turn, generating extra PD & DD, etc. make him almost too good to leave at home. For 'Ard Boyz, I think I might even be disappointed if I didn't see him ;D
Outside of 'Ard Boyz I would tend to agree that unless composition is heavily scored, the lists in 8th ed tend to be pretty tough so I am glad we tend to score comp locally.
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Post by thesanityassassin on Apr 1, 2011 22:39:58 GMT -5
well actually outside of Ard Boyz, the local tourneys here generally have comp and we try to keep the lists fairly friendly.... even at tourneys.... Greetings, You guys use composition? !!!! Wow! Sweet. I might just have to convert from worshipping the Ruinous Powers and go back to old school Warhammer again. Nice. Courage and Honour I know I for one care little enough for 8th that I basically wouldn't play in a non-comped tourney. Probably won't end up making 'Ard Boyz either just due to time constraints. I find the game fun if you're very self limiting, but the current tourney all or nothing attitude combined with Magic in 8th just turns my stomach.
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Post by shilekjalan on Apr 2, 2011 8:16:33 GMT -5
Greetings, You guys use composition? !!!! Wow! Sweet. I might just have to convert from worshipping the Ruinous Powers and go back to old school Warhammer again. Nice. Courage and Honour I know I for one care little enough for 8th that I basically wouldn't play in a non-comped tourney. Probably won't end up making 'Ard Boyz either just due to time constraints. I find the game fun if you're very self limiting, but the current tourney all or nothing attitude combined with Magic in 8th just turns my stomach. Greetings, Well I also play 40K. In 40K, the armies are usually so incredibly wacky and even stupid at times. At the least, wacky and tooled up. I guess I just accepted the way things are and stopped trying to fight it. However, you guys have a great gaming group. I do not. I live in a small town...so small that the highschool is the biggest thing there. Yep, so since there is currently nothing here for Warhammer really, that means that I have to rely on tournaments elsewhere. I think I am going to be coming to Kingston tourneys I lot more, they sound like they would be great. Courage and Honour
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Post by shilekjalan on Apr 2, 2011 8:19:27 GMT -5
From the FAQ: ",...any spell cast by Teclis will be cast with irresistible force on any successful casting roll that is a double,..." By this wording, the two conditions that must be met for Teclis to have irresistible force are: 1) successful casting value (meet or exceed); 2) have a double This is the same interpretation that I have seen used at any tourney I have ventured to and even on the Ulthuan forum. With regard to using Teclis at a tourney, I am very surprised now when I DON'T see him in a high elf army. Being able to pick his lore, getting a free miscast each turn, generating extra PD & DD, etc. make him almost too good to leave at home. For 'Ard Boyz, I think I might even be disappointed if I didn't see him ;D Outside of 'Ard Boyz I would tend to agree that unless composition is heavily scored, the lists in 8th ed tend to be pretty tough so I am glad we tend to score comp locally. Greetings, Thanks Stonecutter, that helps. I guess if Teclis could just roll three dice to cast a spell that needs a 25+, that would be overly retarded. Thanks for the help. Yea, I find the two biggest things about him are picking your lore and getting the extra dice. When all of a sudden you go from having 3 dispel dice to having 6, that means a lot. And choosing your lore is insane...because magic needs to do something to matter and not all lores are equal against all opponents. The lore of metal for example, is pretty darn useless most of the time against Daemons. Thanks for rules help, it makes me feel better now that I know Teclis cannot do that. :-) Courage and Honour
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