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Post by trantos01 on Jul 18, 2022 8:28:26 GMT -5
Whelp we just got the first proper LoV vehicle and I can't help but be reminded of any number of fictional rovers etc but it still has that hint of nasapunk/hard scifi. The roll bars to limit damage in case the thing gets knocked over, the massive overbuilt wheels (and suspension no doubt) to deal with any and every sort of unexpected terrain and so on.
Twin bolt cannons and the turret can hold a hylas, missile launcher or auto cannon. Also while it can apparently hold a full squad of soldiers (assuming 20 due to the size of the Hearthkyn warrior units) but for some reason it suggests that you can split a unit of warriors between two of the ATVs.
Edit: Ah, on a reread it's mentioned that these vehicles tend to operate in pairs so that would explain the splitting the unit thing.
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Post by Jack Shrapnel on Jul 18, 2022 9:11:41 GMT -5
That thing is pretty cool looking. I like it!
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Post by trantos01 on Jul 18, 2022 9:20:48 GMT -5
I do wonder how the rules for splitting an infantry squad between two vehicles will work. Will they have to be combat squaded and if not, what happens when one transport of a pair is destroyed by not the other?
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Post by lightcavalier on Jul 18, 2022 9:45:45 GMT -5
I do wonder how the rules for splitting an infantry squad between two vehicles will work. Will they have to be combat squaded and if not, what happens when one transport of a pair is destroyed by not the other? Im going to guess 2 options Option 1 By embarking the transport the squads pull a classic space marine combat squad situation and are permanently severed Option 2 The transports are a unit and must stay in coherency of each other, and anything which causes 1 transports contents to disembark will force the remainder of the squad to disembark as well OPtion 2 is my bet
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Post by kaelon on Jul 18, 2022 10:49:38 GMT -5
I'm going to guess it will be like the way war dogs/armiger's are, as in it's a unit of 3 then when they hit the table they go running off in there own direction
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Post by Typhus on Jul 18, 2022 11:43:21 GMT -5
Archeopter Transvectors, one of the AdMech flappy planes, has an ability like that already.
"Those two TRANSPORT models are treated as one model with a combined transport capacity of 12 <FORGE WORLD> INFANTRY models for the purpose of which units can be embarked within them."
There are a lot of paragraphs expand on how that all works, exactly. Suffice it to say - a bit weird.
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Post by trantos01 on Jul 18, 2022 14:22:16 GMT -5
Archeopter Transvectors, one of the AdMech flappy planes, has an ability like that already. "Those two TRANSPORT models are treated as one model with a combined transport capacity of 12 <FORGE WORLD> INFANTRY models for the purpose of which units can be embarked within them." There are a lot of paragraphs expand on how that all works, exactly. Suffice it to say - a bit weird. So what happens when one of said loaded transports is shot down? Because I managed to find the data-sheet but there's nothing about that.
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Post by lightcavalier on Jul 18, 2022 17:55:36 GMT -5
Archeopter Transvectors, one of the AdMech flappy planes, has an ability like that already. "Those two TRANSPORT models are treated as one model with a combined transport capacity of 12 <FORGE WORLD> INFANTRY models for the purpose of which units can be embarked within them." There are a lot of paragraphs expand on how that all works, exactly. Suffice it to say - a bit weird. So what happens when one of said loaded transports is shot down? Because I managed to find the data-sheet but there's nothing about that.
Workd like a drop pod, they have to disembark when it comes from reserve. So its not directly comparable to something that can move around the table w 1 unit embarked on 2 models
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Post by voodoo on Jul 19, 2022 10:20:47 GMT -5
I think it'd be an interesting (if not a bit cumbersome) mechanic to allow them to split and re-form into combat squads or one large unit as the game progresses. Have some wording that they can only join the original unit they split from etc. etc.
It might get too messy on the table, but being able to re-form would make it unique and different than the Marine combat squads I feel.
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Post by lightcavalier on Jul 19, 2022 10:34:21 GMT -5
I think it'd be an interesting (if not a bit cumbersome) mechanic to allow them to split and re-form into combat squads or one large unit as the game progresses. Have some wording that they can only join the original unit they split from etc. etc. It might get too messy on the table, but being able to re-form would make it unique and different than the Marine combat squads I feel. OG Ork Mobbing up rules....those were the days
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Post by trantos01 on Jul 19, 2022 17:38:49 GMT -5
Though I admit that is given the option, I'd just fill the ATVs with the exosuit troops to get them in the enemy's face faster.
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Post by StepwisePilot on Jul 21, 2022 14:47:47 GMT -5
Am I the only one here that finds these guys to be too.... Generic sci-fi? They certainly aren't for me, that's for sure.
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Post by dave on Jul 21, 2022 15:32:33 GMT -5
I am absolutely with you on that one. I didn't realize that vehicle was a new reveal at first. It felt so familiar. But I think that's because the army aesthetic is just so generic.
Like, it's fine. I don't dislike the look. But it certainly doesn't grab me.
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Post by voodoo on Jul 22, 2022 12:11:53 GMT -5
I think there's some really cool opportunities for conversions and making it "feel" unique. It's a blank canvas of possibilities!
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Post by trantos01 on Aug 11, 2022 10:50:31 GMT -5
It seems that like the classic heavy version of the trike, you can have pintle-mounted weapons (pictures look like a heavier version of the Hylas and the ion blaster, probably a bolter option as well). Also that the pilots can use a bolt revolver instead of a bolt shogun (cheaper option maybe).
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