|
Post by Jack Shrapnel on Jan 5, 2023 21:16:48 GMT -5
Well time to sort out what I'm gonna do with a few armies lol
Here's a start with the newly nerfed nids:
Arks of Omen detachment
Hive Fleet: (Lurk) Territorial Instincts, Behemoth
+ Stratagems + Hive Predator [-1CP]: Extra Warlord Trait Relic [-1CP] 2nd hive tyrant[-1CP]
+ No Force Org Slot +
3 Tyrant Guard [8 PL, 135pts]: (Lash/Sword)
+ HQ +
Hive Tyrant [9 PL, -1CP, 195pts]: Heavy Venom Cannon, Lash Whip and Monstrous Bonesword, Stratagem: Warlord Trait, Warlord, Warlord Trait: Adaptive Biology
The Swarmlord [11 PL, 240pts]:
Trygon Prime [10 PL, 190pts]: Adrenal Glands, Relic: The Maw-claws of Thyrax, Warlord Trait: Heightened Senses
+ Compulsory+
Exocrine [9 PL, 200pts] Tyrannofex [10 PL, 205pts]: Acid Spray, Adrenal Glands, Toxin Sacs Tyrannofex [10 PL, 205pts]: Acid Spray, Adrenal Glands, Toxin Sacs
+ Heavy Support +
2x Carnifexes [7 PL, 155pts] Enhanced Senses, Heavy Venom Cannon, Two Carnifex Crushing Claws 2x Carnifexes [7 PL, 155pts] Enhanced Senses, Heavy Venom Cannon, Two Carnifex Crushing Claws
++ Total: [95 PL, 2CP, 1,990pts] ++
10 obsec monsters with some tyrant guard to soak up some wounds for swarmy and his best buddy shooty-swarmy
no idea if this is good or not, but I sure ain't paying 45 points a model for warriors or 70 points a zoanthrope anymore.
|
|
|
Post by Jack Shrapnel on Jan 6, 2023 8:43:34 GMT -5
<edited list - now below>
|
|
|
Post by sean on Jan 6, 2023 9:03:12 GMT -5
How are you building arks off omen in battle scribe?
|
|
|
Post by Jack Shrapnel on Jan 6, 2023 9:44:58 GMT -5
I'm just building it in battlescribe, manually adjusting the points with a calculator afterwards and adjusting from there (nurgle gained 190 points in drops for the units I brought and other stuff stayed the same so I built a 2190 point list)
then when I pasted the printout, I just moved stuff around and changed the name.
So battlescribe isn't updated yet, but at least it gives me the options, I just have to manually do the points
|
|
|
Post by raceygaming on Jan 6, 2023 11:56:00 GMT -5
You have 4 units of 2 beasts of nurgle so rule of 3 will have to reign that in to x2 3 and 1x2?
|
|
|
Post by Jack Shrapnel on Jan 6, 2023 13:50:25 GMT -5
You have 4 units of 2 beasts of nurgle so rule of 3 will have to reign that in to x2 3 and 1x2? lol whoops... yep! corrected!
|
|
|
Post by dapperswain on Jan 6, 2023 13:54:14 GMT -5
How are you building arks off omen in battle scribe? If you're bold, you can check if there's a data file beta update for your army at github.com/BSData/wh40k. I copied my army info into a new file and imported it into BattleScribe. I'm sure there are still some bugs and some armies haven't been updated yet. The data file 'official release' will probably be on the day the new book is released.
|
|
|
Post by Jack Shrapnel on Jan 6, 2023 16:12:24 GMT -5
I'll adjust this nurgle list a bit actually:
++ Arks of Omens (Chaos - Daemons) [110 PL, 3CP, 2,000pts] ++
Chaos Allegiance: Nurgle
+ HQ +
Great Unclean One [17 PL, -2CP, 310pts]: Bileblade, Doomsday bell, Fleshy Abundance, Plaguefly Hive, Revoltingly Resilient, Stratagem: Relic, Stratagem: Warlord Trait, The Endless Gift, Virulent Blessing, Warlord
Great Unclean One [15 PL, -1CP, 280pts]: Bilesword, Effluvior, Nurgle's Rot, Plague flail, Relics of the Great Garden, Shrivelling Pox
Great Unclean One [15 PL, 280pts]: Bilesword, Malodorous Pall, Plague flail, Stream of Corruption
+ Compulsory +
3 Beasts of Nurgle [12 PL, 210pts] 3 Beasts of Nurgle [12 PL, 210pts] 2 Beasts of Nurgle [12 PL, 140pts]
+ Troops +
4 Nurglings [6 PL, 80pts] 3 Nurglings [3 PL, 60pts] 3 Nurglings [3 PL, 60pts] 10 Plaguebearers [7 PL, 130pts]: Daemonic icon, Instrument of Chaos
+ Fast Attack +
6 Plague Drones [12 PL, 240pts]: Daemonic icon, Instrument of Chaos
++ Total: [110 PL, 3CP, 2,000pts] ++
|
|
|
Post by Jack Shrapnel on Jan 11, 2023 10:33:14 GMT -5
Another crack at the nid puzzle.... yes they got gutted pretty hard but this list at least only costs me an extra 55 points to field over the previous season (most of my regular lists went up 300+ points! eep!)
Arks of Omen detachment
Hive Fleet: (Lurk) Territorial Instincts (obsec monsters) Jormungandr (monsters outside of 18" have dense cover)
+ Stratagems + Hive Predator [-1CP]: Extra Warlord Trait Relic [-1CP] 2nd hive tyrant[-1CP], relic[-1CP],warlord trait [-1CP],
+ HQ +
Hive Tyrant [9 PL, -1CP, 195pts]: Heavy Venom Cannon, Lash Whip and Monstrous Bonesword, Stratagem: Warlord Trait, Warlord, Warlord Trait: Adaptive Biology (5+ FNP) - Shardgullet - relic venom cannon
The Swarmlord [11 PL, 240pts]:
Trygon Prime [10 PL, 190pts]: Adrenal Glands, Relic: The Maw-claws of Thyrax, Warlord Trait: Heightened Senses
+ Compulsory+
Exocrine [9 PL, 200pts] Voracious ammunition (extra d3 mortals when shooting) Tyrannofex [10 PL, 205pts]: Acid Spray, dermic symbiosis (4+ invul save) 2x Carnifexes [7 PL, 155pts] Enhanced Senses, Heavy Venom Cannon, Two Carnifex Crushing Claws
+ Heavy Support +
2x Carnifexes [7 PL, 155pts] Enhanced Senses, Heavy Venom Cannon, Two Carnifex Crushing Claws 2x screamer killers (310) - adrenal glands, spore cysts (-1 to be hit at ranged)
++ Total: [95 PL, 1CP, 2,000 pts] ++
Will this stand up to guard or iron hands? ummm no, not even remotely. Like turn 3 tabling at best. But I think skewing into making lists to survive that matchup may not be feasible either (and I haven't seen anyone online that has cracked the code on that matchup either). I think Jormungandr with venomthropes for the -2 to hit bubble and give up on any monsters MIGHT survive a little longer and try to play passive mission scoring. Not a huge fan of hiding and passive play though, so likely won't go that route unless I have no other viable options.
|
|
|
Post by Jack Shrapnel on Jan 15, 2023 10:22:49 GMT -5
bit of a nid rework based on a couple test games yesterday... need more bodies and more CP... so upgrades are a minimum!
++ Arks of Omen Detachment (Tyranids) [97 PL, 3CP, 2,000pts] ++ Arks of Omen Compulsory Type: Heavy Support Hive Fleet: (Lurk) Territorial Instincts, Jormungandr
+ Stratagems +: Hive Predator [-1CP]: Extra Warlord TraitRelic [-1CP]
+ HQ +
Hive Tyrant [9 PL, -1CP, 195pts]: Heavy Venom Cannon, Lash Whip and Monstrous Bonesword, Power: Catalyst, Power: Lurking Maws, Power: Onslaught, Warlord, Warlord Trait: Adaptive Biology (5+ FNP)
Trygon Prime [10 PL, 175pts]: Relic: The Maw-claws of Thyrax (+1 attack and reroll wounds), Toxinspike, Warlord Trait: Heightened Senses (reroll hits)
+ Heavy Support +
2x Carnifexes [14 PL, 310pts]Heavy Venom Cannon, Two Carnifex Crushing Claws 2x Carnifexes [14 PL, 310pts]Heavy Venom Cannon, Two Carnifex Crushing Clawss Exocrine [9 PL, 200pts] 3x Screamer-Killers [21 PL, 400pts]: one has Adrenal Glands as I had 10 points only left to spend! Tyrannofex [10 PL, 205pts]: Acid Spray Tyrannofex [10 PL, 205pts]: Acid Spray
++ Total: [97 PL, 3CP, 2,000pts] ++
So yeah, no swarmlord... I'm not sure if that's the right choice... but an extra acid spray t-fex is very helpful and the points saved from upgrades nets me another screamer killer - which helps against opposing infantry.
Bring it down I give up TWENTY lol... but otherwise I have a full 12 obsec monsters to try and grab primary, 5 venom cannons for tanks, and a couple acid spray tfex for midboard objectives and clearing infantry... 3 screamer killers to run screaming into the enemy deployment and die horribly, exo to camp a home objective and shoot... in my head it SEEMS alright.
|
|
|
Post by raceygaming on Jan 15, 2023 10:31:39 GMT -5
I know that most of the nids lists are looking like monster mash, have you looked into a more balanced monster/gaunt build...maybe use the free Strat reserves to punish mid board
|
|
|
Post by Jack Shrapnel on Jan 15, 2023 11:01:15 GMT -5
I know that most of the nids lists are looking like monster mash, have you looked into a more balanced monster/gaunt build...maybe use the free Strat reserves to punish mid board I'll likely try to build a list using a tervigon and gaunts... but I don't own any hormagants (hate the stupid tippy models) and the mid-bugs got hit SO hard, it's difficult to make them work - but it's in the plans! little bugs would at least give me the option to do actions. Obsec monsters is strong for primary - but man secondaries are REALLY hard to score.
|
|
|
Post by Jack Shrapnel on Jan 15, 2023 11:09:16 GMT -5
And here's the genestealer cult list I'm looking at. No vehicles (not sure they're worth it at all given the amount of anti-tank out there) so looking at a ton of infantry. I'll very likely be tabled every game, but the idea is to run up the secondary count in the first three turns to try and eek out a win. Would NOT want to play this in a tourney as there are a LOT of models to move lol... 111 to be exact!
++ Arks of Omen Detachment (Tyranids - Genestealer Cults) [102 PL, 4CP, 2,000pts] ++ Arks of Omen Compulsory Type: Troops Cult Creed: The Twisted Helix + Stratagems +Gene-sire's Gifts [-1CP]: Extra Relic
+ No Force Org Slot +
Biophagus [3 PL, 55pts]: Proficient Planning: Alchemist Supreme Kelermorph [3 PL, 80pts] Sanctus [3 PL, 70pts]: Cult Sniper Rifle
+ HQ +
Acolyte Iconward [4 PL, 65pts]
Magus [4 PL, 80pts]: Power: Mass Hypnosis, Power: Might From Beyond, Power: Mutagenic Deviation, Psychic Familiar
Patriarch [7 PL, -1CP, 140pts]: Power: Might From Beyond, Mind Control, Mutagenic Deviation, Psychic Familiar, Stratagem: Warlord Trait, Warlord, Warlord Trait: Biomorph Adaptation Relic: Elixir of the Prime Specimen: Enhanced Aggression, Enhanced Resilience
+ Troops +
5x Acolyte Hybrids [3 PL, 60pts] - hand flamer 5x Acolyte Hybrids [3 PL, 60pts] - hand flamer 5x Acolyte Hybrids [3 PL, 60pts] - hand flamer 10 Acolyte Hybrids [7 PL, 120pts] icon, 4x rock saw 10 Acolyte Hybrids [7 PL, 120pts] icon, 4x rock saw 10 Acolyte Hybrids [7 PL, 120pts] icon, 4x rock saw 10 Neophyte Hybrids [4 PL, 75pts] flamer, grenade launcher, seismic cannon 10 Neophyte Hybrids [4 PL, 90pts] 2x grenade launcher, 2x mining laser
+ Elites +
10 Aberrants [16 PL, 285pts]: Proficient Planning: A Trap Sprung, Enhanced Resilience (5+ FNP) 10 Purestrain Genestealers [8 PL, 150pts]: Proficient Planning: They Came From Below 10 Purestrain Genestealers [8 PL, 150pts]: Proficient Planning: From Every Angle
+ Fast Attack +
4 Atalan Jackals [4 PL, 110pts]: 4x Power Weapon, 3x Demolition Charge, grenade launcher, quad with mining laser 4 Atalan Jackals [4 PL, 110pts]: 4x Power Weapon, 3x Demolition Charge, grenade launcher, quad with mining laser
++ Total: [102 PL, 4CP, 2,000pts] ++
|
|
|
Post by thatguythere on Jan 15, 2023 23:26:18 GMT -5
Another crack at the nid puzzle.... Trygon Prime [10 PL, 190pts]: Adrenal Glands, Relic: The Maw-claws of Thyrax, Warlord Trait: Heightened Senses In this list, does anyone come in fromreserve with the Trigon Prime, or is he a solo act?
|
|
|
Post by Jack Shrapnel on Jan 16, 2023 7:14:31 GMT -5
Another crack at the nid puzzle.... Trygon Prime [10 PL, 190pts]: Adrenal Glands, Relic: The Maw-claws of Thyrax, Warlord Trait: Heightened Senses In this list, does anyone come in fromreserve with the Trigon Prime, or is he a solo act? His job is to come in to disrupt the enemy deployment, so I generally just place him alone. He's a little too fragile to survive without going into reserve unfortunately. But I'm generally pushing mid-table with the other big bugs before he comes in, so they are drawing fire and trying to take out the opposing anti-tank/anti-monster shooting. When the Trygon prime comes in it's to try and take out the backfield objective holder / shooting threats.
|
|