|
Post by Jack Shrapnel on Dec 6, 2014 22:14:14 GMT -5
dreads are base S6, blood talons max it out at 10 I take it you know something we don't about Tom's attendance then
|
|
|
Post by calitom on Dec 7, 2014 2:01:48 GMT -5
If I get ahold of the codex on Friday then yes. I'll win another one on codex release day.
If it doesn't come out, then I'll be playing in the magic tournament.
|
|
|
Post by Jack Shrapnel on Dec 7, 2014 6:15:56 GMT -5
You hear that GW! release the damn book!
|
|
|
Post by calitom on Dec 7, 2014 11:18:47 GMT -5
Tom is not going to win next saturday... Blood Angels might, but it wont be by tom's dice. Second funny note. FOr those who picked up the Deathstorm or were bad and clicked that link. Cassor The Damned (Death Company Dread) has no Strength. .... 6 Attacks on the Charge but Str 2(furious Charge) Ap 2 Shred. Wonder if they will FAQ it? Also. The Deathstorm Marine bases are bigger. But they were made in 2013. or so were mine looking at the bottom of them. Maybe it was a production mistake. and now they are trying to get rid of them. Nah, did some checking into it- the bases are to make Death Company more imposing, not a mistake.
|
|
|
Post by Jack Shrapnel on Dec 7, 2014 12:39:06 GMT -5
...so Tom, did you notice that Chris was challenging you out there eh?
and I quote:
"Tom is not going to win next Saturday... Blood Angels might, but it won't be by Tom's dice"
(cue epic boss fight music)
|
|
|
Post by calitom on Dec 7, 2014 18:51:09 GMT -5
Hehe, yeah I noticed. We'll see if the codex comes out in time.
|
|
|
Post by calitom on Dec 9, 2014 6:40:23 GMT -5
Man... if these "confirmed" rules are true...
IT'S GOING TO BE AWESOME.
|
|
|
Post by Jack Shrapnel on Dec 9, 2014 9:15:15 GMT -5
From Faeit:
"Lots of Blood Angels Codex information is now been leaked to the community, and I went through and compiled what was first released, and the latest answers to the questions that were being asked. Of course as always, we have no point costs or full and complete rules, but this gives a lot of insight to what is changing in the codex.
Really some of the big things for me are no fast Vindicators anymore, no assault marines are troops, and that Dante and Seth are now Lords of War. A lot of information down here, so head in and check it out.
Updates to the information Below via warseer's Iuchiban Lords of War 2, Dante and Gabriel Seth. Reclusiarchs gone? Yes Gabriel is a LoW. Basically the same, but lost his special attack. Now he causes +1 hit, for any 6 to wound. Furiosos: Same cost, but the claws now cost +10 points. Getting additional attacks rule is gone. Now claws are Sx2, Shred, AP2.
Priests only in hq now, so no lesser version in elites? Correct. Corbulo and lemartes, are they hqs now? Yes and No. Lemartes is and IC that can only join DC units. Uses an Elite slot. Priests bolster ws in area effect and fnp for their squad? Both affect only to their squad. Who can take heavy flamer? Tactical squads and Sternguard Veterans (Max 2 per unit) Relics: - One jump pack that allows the bearer and his unit re-roll when DS and when other units Intercept -> Snapshots. (25) - Gives Fear, and fear tests are done with -2 L (10) - One item that gives an additional warlord trait strategic table. (15) - One physic weapon +2S, AP4, bearar may re-roll 1 in the psychic phase. If rellod die is a 1, bearer takes one wound. No saves allowed. (10) - One Master-crafted plasma pistol, that does not get hot. (25) - One AP2 power sword. (25) Does Mephiston have access to anything that makes him move faster than 6" in movement phase, e.g. Jump pack or Psychic abilitiy like "Wings of Sanguinius". No Sanginor, is he an IC? No Sanguinor has the cost of a Stormraven. The rules are basically the same, but he does not improve the stats of a character anymore. This rule is gone. Can you confirm if Dante still unlocks Sanguinary Guard as troops? no, he does not unlock SG as tropos. BTW I haven't seen any FoC unlocking in the codex. Not even the command squad, which is Elite now. Any news on the 2 tycho? Tyco now does not ingore armour saves. His combĀ” weapon cannot use special ammo anymore. So can tactical squads take 2 heavy flamers or just sternguard? Aww, no Devastators with flamers. 1 Heavy Flamer for tactical squads, 2 for veterans and no Heavy Flamers in Devastators How does the terminator banner work? Banner allows to reroll failed moral and pinning tests. 12" bubble Is there still a priest in honour guard? Honor Guard is gone from the codex. Can sangujnary priests still take bikes/jp/terminator armour? He can buy a bike, but not a Terminator armour. Are Sternguard and Vanguard as per codex SM? Basically yes, but both with FC special rule Are there any special Terminator units? No Can bike squads and bike command squads take grav guns? Bike units can take grav guns. Bike command squads do not exist. Corbulo gives to all BA units at 6" +1WS & +1I. Not accumulative with an standard chalice bonus. 120 points, 3 wounds So far, my first impression of the codex is quite positive. Specially the detachment. This +1 I when charging is sweet!!!!!
via warseer's Iuchiban compiled by Larry on Bols Blood Angels Codex Rules Only rule is combat squads Death Company is now elite as DC dreadnought Predator Baal is Heavy Support Librarian Dreadnought is HQ Mephiston is HQ and IC All units have now Furious Charge Only troop choices are Tactical squads and scouts. No new units. No Centurions and no talons. Unit Changes - Dante's Axe is +2S, AP2, mastercraft and NOT unwieldy, and he's Eternal Warrior - Special rules for Death Company: FC, Fearless, Relentless, FnP, Rage. They cannot reroll to wound if chaplain in the unit. Only Astorath gives them this ability. - No terminator armour for DC. But there are good news, Jump packs are now only +3 points. On the other hand their WS has been downgraded to 4. - No squadrons for Dreads. "Standard" dreads are now Elite, Furiosos and DC dreads too. Librarian dreads are HQ. - Tacticals As usual + new options. They can get anti-air missiles BTW. - No more Land Raider as dedicated transports for everybody, just for termies. - Vanguard Veterans cannot charge after Deep Strike - Sanguinor pretty the same but: gets only 4++, re-rolls to hit and wound in challenges - Sanguinary Priests costs about the same as a Wyvern, are HQ, and units they joins get +1WS and FnP. The are IC btw. Warlord Traits 1. Warlord gets Rampage 2. Warlord gets +1 I 3. One Warlord's weapon gets mastercrafted 4. Warlord gets Adamantium Will 5. Warlord gets Descent of the Angels (Dante's trait) 6. Warlord gets 12" fearless bubble Psychic Powers Primaris: Blessing. +D3 to A and I to psyker or target character at 12" 1. Malediction. Target unit at 12" takes a Moral test with -2 2. Blessing. Target unit at 18" gets Rage. If they had already that rule, they get +1A instead 3. Blessing. Psyker and his unit get 5++ 4. Focussed witch fire. Target makes 2 T tests. Take one W for each failed test. If targed dies, place 5" blast with S4 and AP5. 5. Beam.12" S8, AP1 Lance 6"Blessing. Targe infantry unit, moves 12" in the psychic phase. No charging after this movement. Fast Vehicles - Rhinos - Razorbacks - Baal Predators Detachment Mandatory: 1 HQ, 1 Elite, 2 Troops Optional: As usual, but 3 additioanl Elite (Total 4) Special rule: +1I when charging, all the army, any turn. "
|
|
|
Post by thesanityassassin on Dec 9, 2014 9:53:11 GMT -5
No assault squads as troops is kinda a bummer - I wonder if their tacticals can get BP/CCW the way CSM's or Grey Hunters can? The detachment seems pretty sweet with +1 I and FC on everyone, but doesn't seem to let you get Assault Marines in it....
Though if their Scouts get Storms, that could be a fun little troop unit, S5 I5 scouts charging something that's been blinded!
|
|
|
Post by Jack Shrapnel on Dec 9, 2014 13:43:24 GMT -5
|
|
|
Post by Hizack on Dec 9, 2014 14:38:19 GMT -5
Some of that sounds fine the rest seems rather meh. I guess we'll have to see when it comes out what it's actually like.
|
|
|
Post by calitom on Dec 9, 2014 19:12:06 GMT -5
My god the new terminator and librarian look so sweet. Also many people think that not having assault marines as troops will be a detriment, when really they just replaced tactical marines when they were available- and in the second shooting primary edition of 40k I'd rather have a shooting troop with the option of charging with STR 5 when needed. Can you say heavy flamer? Because I can.
|
|
|
Post by Jack Shrapnel on Dec 9, 2014 21:43:21 GMT -5
yeah the new BA stuff is definitely looking sweet...
I'd complain about them invalidating my army and all... but with the points saved I can buy two troops and an HQ and now that Sanguinary guard can go up to 10 suddenly my army isn't invalidated after all...lol
burn baby burn....
so I take it Tom you're picking up the new kits? (on their impressive new bases?)
|
|
|
Post by thesanityassassin on Dec 10, 2014 10:23:30 GMT -5
It saved that many points? That's pretty impressive. I'm certainly loving the thought of the Flamer tactical squads. Burninating stuff is fun. Also Objective Secured Fast Rhinos and Razorbacks is a fun thought.
Honestly from a game-play stance the loss of the Assault Marine troops isn't really a big deal, just sorta feels like a kick in the fluff.
I think I'm going to have to build at least one squad of these guys for fun.
Also, I've had the most horrible plan ever to do one of those Twilight armies with Blood Angels and Space Wolves, but paint them like Twilight Sparkle the pony, because that's apparently the kind of thing I think of before I've had enough coffee.
|
|
|
Post by Jack Shrapnel on Dec 10, 2014 10:42:07 GMT -5
I save 125 points off the sanguinary guard alone, then because priests are now HQ's and no longer affect in a bubble, I can drop the 225 points I was spending on those three one wound characters (seriously)... so I'm thinking the Sanguinor can now be affordable,(he dropped in points and the model is ace... still hoping for a new Dante model as I absolutely HATE his model... I may have to just build an alternate winged version or use the sanguinor as my dante...hmmmm) and still leaves me 150 points for some troops and that's if nothing else in the list (devestators, dante, attack bikes) got cheaper.
You have to do Twilight Matt... that would be freaking amazing! (says the guy with the smurf and squat armies!)
|
|