|
Post by vadah on Aug 3, 2019 18:40:23 GMT -5
|
|
|
Post by Jack Shrapnel on Aug 3, 2019 19:59:08 GMT -5
hmmm not unexpected that the marines are getting an updated codex... the ultras/white scars supplements though were a bit unexpected...
looks like heroes are gonna keep jumping in Cawl's crazy primaris machine...
|
|
|
Post by cmcd on Aug 3, 2019 21:10:27 GMT -5
I uber like the side arm on the dread/walker. Just in case it runs out of ammo I guess.
I am excited for this. It even looks like some of those marines were NOT Primaris.
|
|
|
Post by cmcd on Aug 3, 2019 22:43:02 GMT -5
|
|
|
Post by distractedcarnifex on Aug 3, 2019 23:06:35 GMT -5
Looking forward to a cheapish Primaris Transport and kits for the Shadowspear units.
|
|
|
Post by Khalai on Aug 3, 2019 23:09:40 GMT -5
Marines getting +1 Attack on the charge as well is pretty nice. Maybe it will convince them to actually assault.
|
|
|
Post by ohgodsnakes on Aug 4, 2019 6:35:31 GMT -5
Gonna get to work on my next 5 intercessors to add to squad 1 to make full use of the Veteran Intercessor stratagem. 42 attacks on the first round of combat? Sounds good to me!
|
|
|
Post by macstern on Aug 4, 2019 17:36:03 GMT -5
What is the psychic awakening? and thoughts?
|
|
|
Post by ohgodsnakes on Aug 4, 2019 18:04:35 GMT -5
|
|
|
Post by Jack Shrapnel on Aug 4, 2019 18:51:56 GMT -5
***crosses fingers that ultramarines can be ordered with a variant smurf cover art****
|
|
|
Post by cmcd on Aug 4, 2019 23:30:05 GMT -5
What is the psychic awakening? and thoughts? Necrons gain psychic powers.... i think it it is going to be something similar to Maligen Sorcery for AoS. Endless spells ect.
|
|
|
Post by ohgodsnakes on Aug 5, 2019 12:34:32 GMT -5
|
|
|
Post by Typhus on Aug 5, 2019 13:44:32 GMT -5
...Be a tad miffed if Chaos Space Marines don't get a similar update.
|
|
|
Post by macstern on Aug 5, 2019 16:42:28 GMT -5
Well, in addition to their vehicles now benefitting from those incredibly handy re-rolls to hit and wound, the saving throws of Salamanders units will be unimpeded by those pesky -1 AP weapons… nasty! Five-man Tactical Squads armed with a single special or heavy weapon are great options here, both for re-rolls to their hardest-hitting weapon and their increased survivability.
Maybe tactical squads are staying around for abit. I mean games workshop mentioned them
Iron hands 6 feel no pain, overwatch on 5 or 6s and vehicles count as double the wounds thats cool chapter tactic.
|
|
|
Post by LizardTau on Aug 5, 2019 16:48:40 GMT -5
yeah good boost for iron hands. especially for me who likes to play lots of vehicles
|
|