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Post by Hi I'm Derek on Jun 23, 2023 8:54:59 GMT -5
At least a spartan is nearly exactly the same size as a raider. And a leviathan has a similar silhouette to a redemptor if you squint (it even has the nipple guns)
Edit: oh it even has a back rocket wow they really are the same guy
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Post by kaelon on Jun 23, 2023 8:59:23 GMT -5
Well colour me pink. I can bring a Revenant titan in with my harlies and the yncarne while getting all the strands of fate dice. Hmmmmm this might be too good to be true
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Post by Jack Shrapnel on Jun 23, 2023 9:18:56 GMT -5
Well colour me pink. I can bring a Revenant titan in with my harlies and the yncarne while getting all the strands of fate dice. Hmmmmm this might be too good to be true Other than no one wanting to play against you, seems like a foolproof plan, lol.
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Post by question on Jun 23, 2023 10:07:24 GMT -5
But oh so tempting, if only for the chance to see the look on the other player's face.
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Post by kaelon on Jun 23, 2023 10:50:55 GMT -5
Well colour me pink. I can bring a Revenant titan in with my harlies and the yncarne while getting all the strands of fate dice. Hmmmmm this might be too good to be true Other than no one wanting to play against you, seems like a foolproof plan, lol. I can tell you think this is a great idea and would love to have a titan off. Think about the potential of destruction and truly fun times of Titanic harlynnari against a tyranid titan force.
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Post by cmcd on Jun 23, 2023 11:03:59 GMT -5
Well colour me pink. I can bring a Revenant titan in with my harlies and the yncarne while getting all the strands of fate dice. Hmmmmm this might be too good to be true I’ll play that list
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Post by voodoo on Jun 23, 2023 11:09:54 GMT -5
Other than no one wanting to play against you, seems like a foolproof plan, lol. I can tell you think this is a great idea and would love to have a titan off. Think about the potential of destruction and truly fun times of Titanic harlynnari against a tyranid titan force. I feel like the Stompa going Fallout New Vegas on you is likely to be a "more hilarious fun" match than a Nid titanic-based army. If it was Aeldari vs. Orks, I'd straight up pull out popcorn and watch the hilarity unfold.
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Post by trantos01 on Jun 23, 2023 18:00:21 GMT -5
Right, let's see what they've done with the Heavy Construct and if it's worth bringing in anything but a joke list.
Went from 28 wounds to 24 and is T12. Lower toughness but same wounds as the Imperial Knights Castellan and Valiant (closest in points with the knights being 490/495 and the Construct 470). Also 2' slower than the '12 before.
3+ save and 5+ invul but you're always going to be shooting this thing with anti-tank so it'll always be using the invul save.
Two fewer strength for the Heavy melee attacks (14 instead of 16) but aside from that hits the same as in 9e.
As for ranged options.... Singularity generators went from two 36" Heavy 3D3 S8 -3AP D6 Blast guns to two 2d6 S10 -3AP and flat 4 damage with blast and devastating wounds. Nice against lighter stuff but it'll struggle against tanks and other super-heavies so I'll pass.
Synaptic obliterators and Transdimensional projectors come as a set and previously I'd exclusively used them. So the anti-tank went from 72' to 48' (not that much of a problem considering board size and the thing's speed) you get two guns with 2 shots (from d3) s24 (from s16), -4 AP and d6+4 damage (from flat 6). Not nearly as deadly as the volcano cannon or Thundercoil harpoon.
Meanwhile the anti-infantry guns have flat 8 shots with sustained hits 2 (from d6 and blast), dropped to -1 AP but now does 2 damage from 1.
Honestly can't say if this is an upgrade, down or side-grade. On one hand the thing heals d3 per turn and can benifit from Dynasty buffs if you have the right enhancement on a character, and is 130 points cheaper then in 9e; but it's more or less bring this guy or the Silent King. And the Silent King hands out some very nice buffs while being a beast of a fighter.
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Post by raceygaming on Jun 25, 2023 20:28:33 GMT -5
Hey this may sound silly but can anyone point me in the direction of the rule that says that you can't play strategems on units that are in reserve? In the designer notes it just says that " Units can still use rules and abilities while in reserves" and on the page for strategem I see nothing that says select a unit on the battle feild just "a unit in your army" which means it needs to be on your army roster.
Can any one help me out.
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Post by Typhus on Jun 25, 2023 20:42:58 GMT -5
Hey this may sound silly but can anyone point me in the direction of the rule that says that you can't play strategems on units that are in reserve? In the designer notes it just says that " Units can still use rules and abilities while in reserves" and on the page for strategem I see nothing that says select a unit on the battle feild just "a unit in your army" which means it needs to be on your army roster. Can any one help me out. There is no such prohibition. In fact, one of the Core stratagems - Rapid Ingress - is explicitly only able to target one of your units in reserves.
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Post by raceygaming on Jun 25, 2023 21:06:39 GMT -5
thank you for clearing it up. I kept seeing ork players use Here we go which is the start of the movement phase, but use it on a unit they had in reserve so when it showed up it got the +2 charge. I assumed that was super not legal but I can't see anything in the interaction would stop it otherwise.
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ItsBird
Warrior
Pigeon, She/they
Posts: 184
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Post by ItsBird on Jun 28, 2023 15:28:51 GMT -5
For folks thinking about buying index cards we've been told that there will not be a reprint and stores are limited to 1 or 2 copies per faction
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Post by LizardTau on Jun 28, 2023 15:37:13 GMT -5
Oh wow. That's not good for popular factions.
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Post by ohgodsnakes on Jun 28, 2023 17:08:05 GMT -5
uhhhh, wut? That is a huge bummer.
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Post by Typhus on Jun 28, 2023 17:40:54 GMT -5
Time to bust out the home laminators.
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