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Post by Jack Shrapnel on Jun 3, 2017 10:18:24 GMT -5
yes, it affects the model which is the source of the aura. ... as long as they have the keyword
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Post by raceygaming on Jun 3, 2017 10:18:26 GMT -5
Thats also how i read it, that aura's self buff but wanted to be sure
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Post by cmcd on Jun 4, 2017 22:40:51 GMT -5
Can Models shoot at multiple targets. ie. Can a SM Predator fire at more than one target?
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Post by nekekami on Jun 4, 2017 22:59:21 GMT -5
Yep. On page 179, it clearly states that a unit can shoot multiple targets if it has multiple weapons, or multiple models.
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Post by Jack Shrapnel on Jun 5, 2017 5:43:26 GMT -5
Justin speaks the truth
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Post by question on Jun 5, 2017 10:43:02 GMT -5
Though with the 360 degree perspective I keep reading about, it's hard not to picture a Predator spinning like a top to shoot at multiple targets. And a Baneblade just boggles the mind! Might want to buy the crew barf bag option!
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Post by cmcd on Jun 5, 2017 22:08:53 GMT -5
Though with the 360 degree perspective I keep reading about, it's hard not to picture a Predator spinning like a top to shoot at multiple targets. And a Baneblade just boggles the mind! Might want to buy the crew barf bag option! I am looking in the rule book for any reference to arcs of fire on vehicles. I can not find it. Can some one point me to it.
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Post by Jack Shrapnel on Jun 6, 2017 5:42:11 GMT -5
arc of fire is gone... 360 shooting for all!
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Post by LizardTau on Jun 6, 2017 8:14:49 GMT -5
At work so I can't check my leak but do you measure from the gun still?
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Post by calitom on Jun 6, 2017 20:25:04 GMT -5
For re rolls, in this case re rolling charge for example : do you have to re roll both dice or can you re roll one or both?
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Post by Jack Shrapnel on Jun 7, 2017 5:45:08 GMT -5
spending one command point allows you to reroll a single die
otherwise if you get to re-roll a dice roll you get to roll some or all of the dice again (your choice)
you can't reroll a reroll
under selection of targets it does state that you measure the distance from the weapon.
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Post by thesanityassassin on Jun 13, 2017 12:08:38 GMT -5
Couple of questions coming up consistently on Facebook, thought I'd check:
First - piling in to units to engage them in combat after the initial charge - how does this happen, when is it considered a charge, and are you allowed to actually attack them? Lots of confusion over this process.
Second - the nature of to-hit rolls and rerolls vs shooting modifiers. For example, a unit hits on 3+ and gets an ability to reroll missed hit rolls. They're attacking a unit with an ability that gives them -1 to hit. The unit fires 3 weapons and rolls a 2, a 3 and a 4. Based on my historic understanding of the game, the 4 hits, you reroll the other two dice. Lots of people are claiming that the new process is that the 3 and 4 hit, reroll the 2, then the target effect applies AFTER and causes the 3 to miss, but given that it already passed the reroll point, it doesn't benefit from it and the dice is simply discarded.
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Post by Jack Shrapnel on Jun 13, 2017 12:34:01 GMT -5
you can only charge what you charge... if you charge one unit you fight that unit. To count as charging more than one you have to multi-charge with the inherent overwatch risk. If when you're piling around you are within range to pull another unit in, they can pile in and attack - but because charges have to go first, you've used up your attacks already on the initial charge target. However in subsequent combats you're now engaged unless the other unit falls back. which is often a victory in itself. But in subsequent combats you can attack anyone in range.
yeah I've seen that second logic as well, but it doesn't make any sense. if you hit on 3+ and a modifier makes you hit on 4+ you now hit on 4+. You reroll your misses. saying otherwise is just gaming the system
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Post by Silent one on Jun 15, 2017 1:22:30 GMT -5
Do to hit modifiers effect triggered ablities? (I.e. telsa) For example do you get the bonuses from telsa if u roll a 5 but have a +1 modifier that makes ot a 6?
Another example is a -1 modifier and plasma and melta rolling a 1. If u roll a 2 and have a -1 modifier does that trigger gets hot?
There is a debate over this going on the miniwargaming.com fb page.
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Post by Jack Shrapnel on Jun 15, 2017 5:39:53 GMT -5
if an ability triggers on a 6+ to hit, but you have a +1 then you trigger the effect on a 5 on the dice (as that would give you a 6+ after the modifier). That's how it works with AOS (by GW FAQ) and the wording is identical.
modifiers do not effect overwatch however, as it's not a 6+ it's only on a 6 on the dice
plasma states if you roll a 1. So it's about what you roll on the dice, not what you got to hit.
there's all kinds of online debate on things right now, but alot of it is trying to game a system before it's even released. GW has pretty much leaked all the rules by now intentionally (either online or through advance copies to stores that people could look at in store)... as they're planning an initial FAQ with release... this gave them a final sample to ask questions.
over on frontline gaming they already caught a mistake with the malanthrope wording - Reese already said it's units not models as that's how all effects work now. A release of this scale is going to have some questions and fine tuning, so I wouldn't worry too much, it'll all be answered fairly soon - and these are fairly minor issues compared to what we're dealing with in 7th!!!
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