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Post by fritzthedwarf on Jun 15, 2017 6:26:01 GMT -5
I hope GW release a FAQ/errata to allow raveners to take adrenal glands and toxin sacs. As NIB over at the Tyranid Hive rightly points out - trygons get them (large raveners), hive guard get them (not CC units) - just about every tyranid unit gets them but raveners.
It is great that GW is working with people in the community (Reese) to look for things missed or errors. I think things are in place for 8th ed to be a great edition.
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Post by Jack Shrapnel on Jun 15, 2017 8:15:31 GMT -5
I hope GW release a FAQ/errata to allow raveners to take adrenal glands and toxin sacs. As NIB over at the Tyranid Hive rightly points out - trygons get them (large raveners), hive guard get them (not CC units) - just about every tyranid unit gets them but raveners. It is great that GW is working with people in the community (Reese) to look for things missed or errors. I think things are in place for 8th ed to be a great edition. good news is, raveners are pretty damn good now... adrenals and toxins would definitely be icing on the cake... (with their fantastic move, that extra 1" is great and all, but might only come into play occasionally)
when warriors are one of my go-to troops now (as an actual competitive choice) nids are in a good spot!
raveners (much like genestealers) serve a really solid role in the army now - as they can effectively deal with hordes, something the big monsters just can't do... had warriors bailing out my carnifex in fights already... the big MC's get bogged down easy - raveners (and other mid-sized bugs) can deal with numbers.
it's a brave new bug world out there.
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Post by question on Jun 15, 2017 9:44:30 GMT -5
Munch, munch ....YUM!!
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Post by fritzthedwarf on Jun 15, 2017 13:35:56 GMT -5
I hope GW release a FAQ/errata to allow raveners to take adrenal glands and toxin sacs. As NIB over at the Tyranid Hive rightly points out - trygons get them (large raveners), hive guard get them (not CC units) - just about every tyranid unit gets them but raveners. It is great that GW is working with people in the community (Reese) to look for things missed or errors. I think things are in place for 8th ed to be a great edition. good news is, raveners are pretty damn good now... adrenals and toxins would definitely be icing on the cake... (with their fantastic move, that extra 1" is great and all, but might only come into play occasionally)
when warriors are one of my go-to troops now (as an actual competitive choice) nids are in a good spot!
raveners (much like genestealers) serve a really solid role in the army now - as they can effectively deal with hordes, something the big monsters just can't do... had warriors bailing out my carnifex in fights already... the big MC's get bogged down easy - raveners (and other mid-sized bugs) can deal with numbers.
it's a brave new bug world out there.
That's great to hear! I love warrior and ravener models and will be using them a lot (18 raveners).
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